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This build is in the testing phase. Please join the discussion and rate this build if you have experience with this or closely related builds. This build has been designed for the following use: |
This balanced AB team build is designed to frequently perform powerful spikes.
Team Overview
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paw·ned² template code |
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Builds
Warrior
Your attack skills gain 13% armor penetration. |
Equipment
Runes and insignias
- 4 sentinel's insignia.
- Stonefist insignia (not on chest or leg armor).
- Rune of superior vigor.
- 2 runes of vitae.
Weapons
- Vampiric hammer of defense with "Strength and Honor".
- Sundering hammer of defense with "Strength and Honor" for accumulating lord damage.
- Elemental hammer of defense with "Strength and Honor" against warriors.
- Furious or zealous axe/sword of defense with "I have the power!".
- Furious spear of fortitude with "I have the power!" and
- Strength shield of fortitude, -20% blind duration.
- Strength shield of fortitude, -20% cripple duration.
- Strength shields of fortitude, +10 armor against each damage type.
Usage
- Call spikes.
- Main article: Enraged Smash
Paragon
You gain 2 Energy for each ally affected by one of your Shouts or Chants (maximum 5 Energy). |
Equipment
Runes and insignias
- 5 centurion's insignias.
- Rune of superior vigor.
- Rune of clarity.
Weapons
- Vampiric spear of defense, 15^50.
- Zealous spear of defense, 15^50.
- Insightful "Hale and Hearty" staff of defense.
- Furious spear of defense, 15^50 with
- Command shield of fortitude, -20% cripple duration.
- Command shields of fortitude, +10 armor against each damage type.
Usage
- Follow spikes and keep your team clean.
- Main article: Flesh Wound Paragon
Elementalist
Your maximum Energy is raised by 30. |
Equipment
Runes and insignias
- 5 aeromancer insignias.
- Rune of superior vigor.
- 2 runes of vitae.
Weapons
- 40/20/20 air magic.
- 40/40 air magic.
- High energy set air magic.
- Spear of defense, 10%hrt with
- Strength shield of fortitude, -20% cripple duration.
- Strength shields of fortitude, +10 armor against each damage type.
Usage
- Follow spikes, leading with Shell Shock .
- Main article: Invoke Elementalist
Monk
Your allies are healed for 29 Health whenever you cast Monk spells on them. |
Equipment
Runes and insignias
- 5 disciple's insignias.
- Rune of superior vigor.
- Rune of vitae.
Weapons
- 40/20/20 protection prayers.
- 40/40 healing prayers.
- High energy sets healing prayers.
- Spear of defense, 10%hct with
- Tactics shield of fortitude, -20% crippled duration.
- Tactics shields of fortitude, +10 armor against each damage type.
- Low energy shield set.
Usage
- Main article: Healing Burst Monk
Tactics
Playing this team
Capture
- Push up into shrine range.
- Focus single NPCs.
Player Team Combat
- Call spikes with the warrior.
- Make use of Death's Charge to catch unsuspecting targets.
Playing against this team
Player Team Combat
- Blind the paragon.
- Stay in your shield set if you suspect that Death's Charge has recharged.
- Lineback the elementalist.