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Rating totals: 5 votes

Overall
5.00
Effectiveness
5.00
Universality
5.00
Innovation
20%
Effectiveness
0 1 2 3 4 5
Universality
0 1 2 3 4 5

Current Ratings

Overall
5.0

@legacy41725646

Last edit: 15:33, 24 Jul 2020 (EST) 
Removed:

Germanway from tha south ftw.


Reason: better reasoning please. As it stands you've given no insightful reason as to why this build should be "great".
Removed by: Phenaxkian
Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

TahiriVeila@legacy41697393

Last edit: 18:53, 22 May 2012 (EST) 

Equivalent difficult/time as trenchway for casual runs. Just as good as duo tank for casuals, all comes down to preferences/availability of players

Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

Vasa67

Last edit: 20:24, 25 May 2012 (EST) 

Equivalent difficult/time as trenchway for casual runs. Just as good as duo tank for casuals, all comes down to preferences/availability of players

Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

Raskles

Last edit: 22:10, 26 May 2012 (EST) 

We never used shadow meld in our guilds solo tank runs, nice trick. Works for sure, I've used the majority of these builds. Great variant of the duo tank method.

Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

@legacy41726559

Last edit: 14:07, 24 Jun 2012 (EST) 

Equivalent difficult/time as trenchway for casual runs. Just as good as duo tank for casuals, all comes down to preferences/availability of players

Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

@legacy41726351

Last edit: 04:52, 25 Jun 2012 (EST) 

Young Somalia capitalizing on so many Mujahids.

Effectiveness
5
Universality
5
Innovation
X