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This build is in the metagame and deserves to be stored.

However, it has not received a rating. Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Metacapecategory
Flux This build is positively affected by the Flux: Hidden Talent.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Improved properties of secondary profession skills throughout the team. Affects frontline ritualist and gust dervish in particular.
Flux This build is positively affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: You can flux the backline and gust elementalists and, depending on preference, also the assassins. Alternatively you bring gust on mesmers or assassins and replace the frontline characters.
Flux This build is negatively affected by the Flux: All In.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Risk of disabling eachothers skills. Additional coordination required.

Infamous GvG team build. Typically consists of:

  • 2x aggressive high burst damage frontline characters
  • 1x point-blank gust
  • 1x ranged gust
  • 1x domination magic mesmer
  • Backline with snare on runner

Type: Pressure. Subtype: Stomp. Especially well-suited for narrow maps and maps that don't allow easy countersplitting.

  • Burning isle.
  • Warrior's isle.
  • Druid's isle.
  • Imperial isle

Team Overview[]

Assassin / Elementalist     

Way of the AssassinJagged StrikeFox Fangs (PvP)Death Blossom (PvP)Golden Fang StrikeCritical StrikeCritical EyeConjure Flame

Way of the Assassin
Jagged Strike
Fox Fangs (PvP)
Death Blossom (PvP)
Golden Fang Strike
Critical Strike
Critical Eye
Conjure Flame
Assassin / Elementalist     

Way of the AssassinJagged StrikeFox Fangs (PvP)Death Blossom (PvP)Golden Fang StrikeCritical StrikeCritical EyeConjure Flame

Way of the Assassin
Jagged Strike
Fox Fangs (PvP)
Death Blossom (PvP)
Golden Fang Strike
Critical Strike
Critical Eye
Conjure Flame
Elementalist

Aura of Restoration (PvP)Air AttunementGustShockLightning StrikeLightning TouchEremite's ZealResurrection Signet

Aura of Restoration (PvP)
Air Attunement
Gust
Shock
Lightning Strike
Lightning Touch
Eremite's Zeal
Resurrection Signet
Elementalist / Dervish     

Aura of Restoration (PvP)Air AttunementGustGaleLightning StrikeShell ShockBlinding FlashEremite's Zeal

Aura of Restoration (PvP)
Air Attunement
Gust
Gale
Lightning Strike
Shell Shock
Blinding Flash
Eremite's Zeal
Mesmer / Ritualist     

ComplicatePower LeakSignet of HumilityMind Wrack (PvP)Energy SurgeShatter EnchantmentDrain EnchantmentDeath Pact Signet (PvP)

Complicate
Power Leak
Signet of Humility
Mind Wrack (PvP)
Energy Surge
Shatter Enchantment
Drain Enchantment
Death Pact Signet (PvP)
Monk / Warrior     

Restore ConditionSpirit Bond (PvP)Aegis (PvP)GuardianShielding HandsHoly VeilAura of StabilityBalanced Stance

Restore Condition
Spirit Bond (PvP)
Aegis (PvP)
Guardian
Shielding Hands
Holy Veil
Aura of Stability
Balanced Stance
Monk / Assassin     

Healing BurstPatient SpiritSignet of RejuvenationGuardianVigorous SpiritCure HexDraw ConditionsDark Escape

Healing Burst
Patient Spirit
Signet of Rejuvenation
Guardian
Vigorous Spirit
Cure Hex
Draw Conditions
Dark Escape
Monk / Elementalist     

Healing BurstPatient SpiritSpirit Bond (PvP)GuardianIce PrisonCure HexMending TouchArmor of Mist

Healing Burst
Patient Spirit
Spirit Bond (PvP)
Guardian
Ice Prison
Cure Hex
Mending Touch
Armor of Mist

Builds[]

Frontline Builds (2)[]

Use any combination of two of these builds as you see fit.

  • Assassin High sustained single target pressure, can't be shut down easily.
  • Ritualist Improved single target burst, but easier to shut down.
  • Elementalist Improved area damage at a loss of single target pressure. Can be targetted with standard anti-caster shutdown.
Position 1 Variant: Assassin Frontline
You have an additional 13% chance to critical hit. Whenever you critical hit, you get 3 Energy.
 save
Template code


Point-Blank Gust[]

12 + 1 + 3
Your maximum Energy is raised by 39.
 save
Template code

Variable skill slot
  • Whirlwind Whirlwind – additional damage and anti-physical.
  • Resurrection Signet Resurrection Signet

Ranged Gust[]

12 + 1 + 2
Your maximum Energy is raised by 39.
 save
Template code

Domination Magic Mesmer[]

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
 save
Template code

Restore Condition Prot[]

Your allies are healed for 29 Health whenever you cast Monk spells on them.
 save
Template code

Variants

  • Pick Shield Guardian over Holy Veil if anticipating pressure builds like Necromancer Balanced.
    • This makes you more vulnerable to Power Block and Power Leak.

Equipment

Runes and insignias

Weapons

Usage

Healing Burst Fuse[]

Your allies are healed for 29 Health whenever you cast Monk spells on them.
 save
Template code

Variant

  • Take Signet of Rejuvenation over Infuse Health against pressure builds.

Equipment

Runes and insignias

Weapons

Usage

Healing Burst Runner[]

Your allies are healed for 35 Health whenever you cast Monk spells on them.
 save
Template code

Variants

  • Replace Spirit Bond (PvP) with Protective Spirit against spike builds or Shield of Absorption against pressure builds.
  • Replace Shield Guardian with Shielding Hands and Guardian with Mending Touch if anticipating a dedicated split build.

Equipment

Runes and insignias

Weapons

Usage

Notes[]

  • As the typical counters involve hex-based builds, consider playing a Peace and Harmony prot.
  • Sometimes used with an Air of Disenchantment runner for superior 8v8 domination.
  • Opponents usually start splitting against this build. If the map is suited for collapses, consider bringing a snare on your runner.

Exemplary Videos[]

Point-blank Gust PoV:

See also[]

Exemplary memorial entries with this build:

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