CoreElementalist. Fire Magic 16Fire AttunementEnchantment SpellFor 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
FactionsElementalist. Fire Magic 16Star BurstElite SpellTarget touched foe and all foes in the area are struck for 119 fire damage and set on fire for 4 seconds. For each foe you hit, gain 2 energy.5¾7
PropheciesElementalist. Fire Magic 16Lava FontSpellFor 5 seconds, foes adjacent to the location where this Spell was cast are struck for 53 fire damage. If you are Overcast, this spell strikes nearby foes instead of adjacent ones.101.54
PropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115
PropheciesElementalist. Fire Magic 16Meteor ShowerSpellCreate a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 119 fire damage and knocked down every 3 seconds.1025560
"Fall Back!" (PvP)NightfallParagon. Command 9"Fall Back!" (PvP)ShoutFor 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1025 – 9 command, 9+1 energy storage.
Death's ChargeFactionsAssassin. Shadow Arts 3Death's ChargeSpellShadow Step to target foe. If that foe has more Health than you, you are healed for 92.5¼30 – 3 shadow arts, 12+1 energy storage.
Variants (replace Lava FontPropheciesElementalist. Fire Magic 16Lava FontSpellFor 5 seconds, foes adjacent to the location where this Spell was cast are struck for 53 fire damage. If you are Overcast, this spell strikes nearby foes instead of adjacent ones.101.54)
"Make Haste!"NightfallParagon. Command 9"Make Haste!"ShoutFor 14 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.510 - for relic runs with another player.
Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
40/20/20 fire magic – use for Fire AttunementCoreElementalist. Fire Magic 16Fire AttunementEnchantment SpellFor 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130 only.
Your standard shield should have +10 vs. fire damage.
If using the / build use command shields.
Else, if playing on a PvP character, use the PvP strength shield.
Usage
Call your henchmen to attack the opposing team's henchmen, not the player.
Prepare Glyph of SacrificePropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115 and move closer to the opposing team's henchmen, but not yet in point-blank range. This would cause the henchmen to scatter.
As soon as you see that the henchmen are snared with Ice SpikesCoreElementalist. Water Magic 14Ice SpikesHex SpellTarget and adjacent foes are struck for 76 cold damage and move 66% slower for 6 seconds.151.510, use Meteor ShowerPropheciesElementalist. Fire Magic 16Meteor ShowerSpellCreate a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 119 fire damage and knocked down every 3 seconds.1025560.
Now run (or Death's ChargeFactionsAssassin. Shadow Arts 3Death's ChargeSpellShadow Step to target foe. If that foe has more Health than you, you are healed for 92.5¼30) into the henchmen and nuke them with your point blank area damage skills.
Use "Fall Back!" (PvP)NightfallParagon. Command 9"Fall Back!" (PvP)ShoutFor 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1025 while running a relic, escorting the Ghostly Hero and at the very start against the Zaishen team.
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
PropheciesMesmer. Domination Magic 16PanicElite Hex SpellFor 11 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted.100.615
CoreMesmer. Domination Magic 16Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 79 damage.100.215
PropheciesMesmer. Domination Magic 16Wastrel's WorryHex SpellAfter 3 seconds, target foe and all adjacent foes take 105 damage. Wastrel's Worry ends prematurely if that foe uses a skill.50.21
NightfallMesmer. Domination Magic 16Wastrel's DemiseHex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 11 damage and an additional 11 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. 50.23
FactionsMesmer. Domination Magic 16ComplicateSpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 12 seconds.100.220
PropheciesMesmer. Domination Magic 16GuiltHex SpellFor 6 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal up to 15 Energy from that foe.51.225
PropheciesMesmer. Inspiration Magic 8ChannelingEnchantment SpellFor 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.50.615
Chaos StormPropheciesMesmer. Domination Magic 16Chaos StormSpellCreate a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 26 damage and lose 2 Energy5230 - additional area damage. Don't use until the henchmen are struck with Ice SpikesCoreElementalist. Water Magic 14Ice SpikesHex SpellTarget and adjacent foes are struck for 76 cold damage and move 66% slower for 6 seconds.151.510 or Meteor ShowerPropheciesElementalist. Fire Magic 16Meteor ShowerSpellCreate a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 119 fire damage and knocked down every 3 seconds.1025560.
Mantra of ConcentrationPropheciesMesmer. Inspiration Magic 8Mantra of ConcentrationStanceFor 21 seconds, the next time you would be interrupted, you are not interrupted.530 - anti-rupt.
Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3 - only with another player.
40/20/20 inspiration magic – only use it for ChannelingPropheciesMesmer. Inspiration Magic 8ChannelingEnchantment SpellFor 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.5115.