The PvXwiki community finds this to be a good build. This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good. This build has been designed for the following use: |
This build is negatively affected by the Flux: Xinrae's Revenge. See the build's talk page for discussion and ramifications not noted here. Notes: Team members will disable each others' skills. |
This build is significantly affected by the Flux: Minion Apocalypse. See the build's talk page for discussion and ramifications not noted here. Notes: The damage reduction of Shield of Absorption will increase when spawned minions attack a target enchanted with it. |
Spike constantly with Air Magic.
Overlook[]
Fire Caller[]
Your maximum Energy is raised by 36. |
Equipment[]
- Blessed Insignias.
- Runes of Vitae & Attunement.
- Spear of Defense with +5 Energy inscription.
- Defensive Shield sets (+10 AL vs X Damage).
- 40% HCT Fire Staff of Fortitude.
- 40% HCT Dead Staff of Fortitude.
- 40% HCT Accursed Staff of Fortitude.
- High energy set.
Usage[]
- Aim to always have Burning inflicted on called targets.
- Utilize Immolate + Glowing Gaze combo to sustain energy balance.
- Make sure to get Well of the Profane up as soon as a death occurs.
- Use Rend on pre-protted targets (most likely to be a Ghostly).
- Run the relics on the corresponding HoH objective.
Invokers[]
Your maximum Energy is raised by 36. |
Equipment[]
- Blessed Insignias.
- Runes of Vitae & Attunement.
- Spear of Defense with +5 Energy inscription.
- Defensive Shield sets (+10 AL vs X Damage).
- 40% HCT Air Staff of Fortitude.
- High energy set.
Usage[]
- Use Weaken Armor on higher AL targets such as frontliners/rangers. Use if casters are camping shield sets.
- Use Gale to KD opponents such as the Prot or Infuse before a spike. Or use defensively to stop melee or snare relic runners.
- Run the relics in the Hall of Heroes when necessary.
Your maximum Energy is raised by 30. |
Equipment[]
- Blessed Insignias.
- Rune of Vitae.
- Spear of Defense with +5 Energy inscription.
- Defensive Shield sets (+10 AL vs X Damage).
- 40% HCT Air Staff of Fortitude.
- High energy set.
- 40/40 Earth set.
Usage[]
- Use Grasping Earth and Ward Against Foes to snare opponents.
Your maximum Energy is raised by 30. |
Equipment[]
- Blessed Insignias.
- Rune of Vitae.
- Spear of Defense with +5 Energy, make sure you have a Furious mod on it.
- Defensive Shield sets (+10 AL vs X Damage).
- 40% HCT Air Staff of Fortitude.
- High energy set.
- 40/40 Earth set.
Usage[]
- Use Grasping Earth and Ward Against Foes to snare opponents.
- Use Song of Concentration for a party-wide anti-interrupt, mainly for the Ghostly at the shrines, however, use it for resses or general spiking too.
Your maximum Energy is raised by 30. |
Equipment[]
- Blessed Insignias.
- Runes of Vitae & Attunement.
- Spear of Defense with +5 Energy inscription.
- Defensive (Command) Shield sets (+10 AL vs X Damage).
- 40% HCT Air Staff of Fortitude.
- High energy set.
Usage[]
- Use "Make Haste!" on targets being chased by melee and for relics.
- Use "Fall Back!" for a party-wide IMS boost.
Your maximum Energy is raised by 27. |
Equipment[]
- Blessed Insignias on Chest and Legs.
- Survivor Insignias on Head, Hands & Feet.
- Runes of Vitae & Attunement.
- Spear of Defense with +5 Energy inscription.
- Defensive Shield sets (+10 AL vs X Damage).
- 40% HCT Air Staff of Fortitude.
- 40% HCT Restoration Staff of Fortitude.
- High energy set.
Usage[]
- Use Glyph of Lesser Energy for energy upkeep.
- Use Resilient Weapon and Weapon of Warding to support the backline.
- Hard res allies with Death Pact.
Common Usage[]
- Maintain Air Attunement and Aura of Restoration.
- Use Invoke plus Lightning Strike and Invoke followed by Teinai's Wind for spikes.
Restore Condition[]
12 + 1 + 1 12 + 1 Your allies are healed for 42 Health whenever you cast Monk spells on them. |
Equipment[]
- Full Disciple's.
- 40/20/20 Prot Staff.
- High and Low sets.
- Defensive Shield sets.
Healing Burst[]
Your allies are healed for 35 Health whenever you cast Monk spells on them. |
Equipment[]
- Full Disciple's.
- 40/40 Healing Prayers.
- High/Low sets.
- Defensive sets (+10 AL vs X, etc.).