PropheciesWarrior. Axe Mastery 15EviscerateElite Axe AttackIf Eviscerate hits, you strike for +31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 20 seconds. This attack skill has % armor penetration.8
EotNWarrior. Strength 13Body BlowMelee AttackIf this attack hits, target foe takes +36 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 13 seconds. This attack skill has % armor penetration.7
CoreWarrior. Axe Mastery 15Disrupting ChopAxe AttackIf it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. This attack skill has % armor penetration.6
PropheciesElementalist. Air Magic 3ShockSkillTarget touched foe is knocked down and struck for 20 lightning damage. This skill has 25% armor penetration.105¾10
CoreWarrior. Strength 13Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +27 damage, and your target is knocked down. This attack skill has % armor penetration.510
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
NightfallWarrior. Strength 13Enraging ChargeStanceFor 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline if you hit with a melee attack.520
PropheciesWarrior. Hammer Mastery 15Earth ShakerElite Hammer AttackTarget foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) This attack skill has % armor penetration.8
CoreWarrior. Hammer Mastery 15Hammer BashHammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down. This attack skill has % armor penetration.6
PropheciesWarrior. Hammer Mastery 15Crushing BlowHammer AttackIf this attack hits, you strike for +20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 20 seconds. This attack skill has % armor penetration.510
PropheciesWarrior. Strength 13Protector's StrikeMelee AttackIf this attack strikes a moving foe, you strike for 36 more damage. This attack skill has % armor penetration.5½3
CoreWarrior. Strength 13Bull's StrikeMelee AttackIf this attack hits a moving foe, you strike for +27 damage, and your target is knocked down. This attack skill has % armor penetration.510
Furious spear of fortitude with "I have the power!" and
Strength shield of fortitude, -20% blind duration.
Strength shield of fortitude, -20% cripple duration.
Strength shields of fortitude, +10 armor against each damage type.
Usage
Use Protector's StrikePropheciesWarrior. Strength 13Protector's StrikeMelee AttackIf this attack strikes a moving foe, you strike for 36 more damage. This attack skill has % armor penetration.5½3 for spiking purposes only.
Use Song of ConcentrationNightfallParagon. UnlinkedSong of ConcentrationChantFor 10 seconds, the next Skill used by each ally within earshot cannot be interrupted.825 so interrupts can't prevent your ghostly hero from capturing an altar in king of the hill maps. Else it can help to get a resurrection off.
NightfallParagon. Motivation 1"It's Just a Flesh Wound."Elite ShoutTarget other ally loses all conditions. If a condition was removed in this way, that ally moves 25% faster for 2 seconds. Gain 2 energy per affected ally (maximum of 5 energy).52
NightfallParagon. Command 9"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 72% chance to critical. Gain 2 energy per affected ally (maximum of 5 energy).4
NightfallParagon. Spear Mastery 14Vicious AttackSpear AttackIf this attack hits, you deal +19 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds.58
NightfallParagon. Spear Mastery 14Spear of LightningSpear AttackIf this attack hits, it deals +19 lightning damage. This attack has 25% armor penetration.56
CoreWarrior. Tactics 8"Watch Yourself!"ShoutParty members within earshot gain +16 armor for 10 seconds. This shout ends after 10 incoming attacks. Gain 2 energy per affected ally (maximum of 5 energy).44
PropheciesWarrior. Tactics 8"To the Limit!"ShoutFor each foe within earshot (maximum 4), you gain one strike of adrenaline. For 15 seconds, your maximum Health is increased by 37. Gain 2 energy.515
NightfallParagon. Leadership 10Aggressive RefrainEchoFor 18 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
NightfallParagon. Command 9"Make Haste!"ShoutFor 14 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. Gain 2 energy per affected ally (maximum of 5 energy).510
Command shield of fortitude, -20% cripple duration.
Command shields of fortitude, +10 armor against each damage type.
Usage
Keep your frontline clean of conditions. Ask your backline whether you're supposed to keep the whole team clean, so the prot can go for a different elite skill than Restore ConditionPropheciesMonk. Protection Prayers Restore ConditionElite SpellRemove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 10..58..74 Health.5¾2.
Make sure that your relic runner is not crippled, use "Make Haste!"NightfallParagon. Command 9"Make Haste!"ShoutFor 14 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.510 altering between runner and backup runner to keep it permanently up on both.
CoreElementalist. Air Magic 15Air AttunementEnchantment SpellFor 60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic.10130
NightfallElementalist. Air Magic 15Invoke LightningElite SpellTarget foe and up to two other foes near your target are struck for 90 lightning damage. This Spell has 25% armor penetration.51016
CoreElementalist. Air Magic 15Lightning StrikeHex SpellStrike target foe for 50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 50 lightning damage.515
EotNElementalist. Air Magic 15Shell ShockSpellTarget foe takes 30 lightning damage and has Cracked Armor for 20 seconds. This Spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.518
CoreElementalist. Earth Magic 10Ward Against FoesWard SpellYou create a Ward Against Foes at your current location. For 16 seconds, non-Spirit foes in this area move 50% slower.15120
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
Strength shield of fortitude, -20% cripple duration.
Strength shields of fortitude, +10 armor against each damage type.
Usage
Use your snares to delay foes in relic run maps.
Cast Shell ShockEotNElementalist. Air Magic 15Shell ShockSpellTarget foe takes 30 lightning damage and has Cracked Armor for 20 seconds. This Spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.518 a second's fracture earlier than usual to boost your team's spike damage with cracked armor.
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
FactionsMesmer. Domination Magic 14ComplicateSpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 12 seconds.100.220
CoreMesmer. Domination Magic 14DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.101.812
PropheciesMesmer. Domination Magic 14ShameHex SpellFor 6 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 13 Energy from that foe.101.230
CoreMesmer. Domination Magic 14Energy SurgeElite SpellTarget foe loses 9 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.51.215
CoreMesmer. Domination Magic 14Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 94 damage.100.620
CoreMesmer. Inspiration Magic 9Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health.51.220
FactionsRitualist. Restoration Magic 2Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 7% Energy.52.4
PropheciesMonk. Protection Prayers 14Restore ConditionElite SpellRemove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 66 Health. Target ally gets healed for 42 Health.5¾2
FactionsMonk. Protection Prayers 14Spirit Bond (PvP)Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 86 Health. Target ally gets healed for 42 Health.10¼5
CoreMonk. Protection Prayers 14Aegis (PvP)Enchantment SpellFor 3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail. Target ally gets healed for 42 Health.10¼30
NightfallMonk. Protection Prayers 14Shield of AbsorptionEnchantment SpellFor 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 42 Health.5110
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 42 Health.-15112
NightfallDervish. Mysticism 0Eremite's ZealEnchantment SpellYou gain 1 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each foe within earshot, maximum 8 Energy.5¼15
You can switch to an Aura of FaithPropheciesMonk. Protection Prayers 16Aura of FaithElite Enchantment SpellFor 3 seconds, target ally gains 103% more Health when healed and takes 53% less damage.5¼8 build due to the paragon.
FactionsMonk. Healing Prayers 14Healing BurstElite SpellTarget ally is healed for 150(+42). All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.5¾4
EotNMonk. Healing Prayers 14Patient SpiritEnchantment SpellFor 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 114 Health when the enchantment ends. Target ally gets healed for 42 Health.5¼4
CoreMonk. Healing Prayers 14Infuse HealthSpellLose half your current Health. Target other ally is healed for 134% of the amount you lost. Target ally gets healed for 42 Health.10¼
FactionsMonk. Healing Prayers 14Signet of RejuvenationSignetHeal target ally for 71. If target ally is casting a spell or attacking, that ally is healed for an additional 71 Health.18
EotNMonk. Healing Prayers 14Cure HexSpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health. Target ally gets healed for 42 Health.5112
CoreMonk. Protection Prayers 3Draw ConditionsSpellAll negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 10 Health. Target ally gets healed for 42 Health.5¼4
NightfallDervish. Mysticism 0Eremite's ZealEnchantment SpellYou gain 1 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each foe within earshot, maximum 8 Energy.5¼15
PropheciesMonk. Protection Prayers 15Aura of FaithElite Enchantment SpellFor 3 seconds, target ally gains 100% more Health when healed and takes 50% less damage. Target ally gets healed for 42 Health.5¼8
FactionsMonk. Protection Prayers 15Spirit Bond (PvP)Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 90 Health. Target ally gets healed for 42 Health.10¼5
NightfallMonk. Protection Prayers 15Dismiss ConditionSpellRemove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 75 Health. Target ally gets healed for 42 Health.5¾3
CoreMonk. Protection Prayers 15Shielding HandsEnchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 18. When Shielding Hands ends, that ally is healed for 50 Health. Target ally gets healed for 42 Health.5¼15
NightfallMonk. Protection Prayers 15Shield of AbsorptionEnchantment SpellFor 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 42 Health.5110
CoreMonk. UnlinkedHoly VeilEnchantment SpellWhile you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 42 Health.-15112
NightfallDervish. Mysticism 0Eremite's ZealEnchantment SpellYou gain 1 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each foe within earshot, maximum 8 Energy.5¼15