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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Flux This build is significantly affected by the Flux: Minion Apocalypse.
See the build's talk page for discussion and ramifications not noted here.  
Notes: The damage reduction of Shield of Absorption will increase when spawned minions attack a target enchanted with it. Additional energy gain from Channeling when minions are in the area.

R-Spike is a common spike build utilizing Expert Focus Rangers to deal massive damage, it has big defense with essentially 4 defensive chars.

Team Composition[]

  • 3 Rangers Ranger:
Forked Arrow Punishing Shot Dual Shot Lightning Reflexes (PvP) Favorable Winds Pin Down Expert Focus Ward Against Foes
Forked Arrow Punishing Shot Dual Shot Lightning Reflexes (PvP) Hex Breaker Distracting Shot Expert Focus Resurrection Signet
Forked Arrow Punishing Shot Dual Shot Lightning Reflexes (PvP) Hex Breaker Distracting Shot Expert Focus Resurrection Signet
  • 1 Shout Paragon Paragon/Mesmer:
Chest Thumper "Go for the Eyes!" (PvP) Shatter Storm "Fall Back!" (PvP) "Make Haste!" Song of Concentration Anthem of Envy (PvP) Signet of Return (PvP)
  • 1 Weapons/Snare Ritualist/Elementalist:
Brutal Weapon Sundering Weapon Vital Weapon Glyph of Renewal Grasping Earth Ward Against Foes Glyph of Lesser Energy Death Pact Signet (PvP)
  • 3 Monks Monk/Any:
Orison of Healing Dwayna's Kiss Draw Conditions Heal Party (PvP) Auspicious Incantation Healer's Boon Deny Hexes Channeling
Reversal of Fortune Guardian Restore Condition Spirit Bond (PvP) Shield of Absorption Aura of Stability Holy Veil Eremite's Zeal
Patient Spirit Dwayna's Kiss Infuse Health Heal Party (PvP) Auspicious Incantation Healer's Boon Cure Hex Channeling

Rangers[]

Caller #1[]

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
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Hex Breaker Spiker 1[]

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
 save
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Hex Breaker Spiker 2[]

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 56%.
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Equipment[]

  • Shieldset
  • Survivor insignias
  • 4 Bows: Vampiric Hornbow of Fortitude (spike bow), Sundering Longbow of Fortitude (non-spike bow and distance bow) and Ebon Hornbow of Fortitude (for spike against Warriors), Recurve Bow in case FW is down
  • Fill up with Vitae- and Blindrune

Usage[]

  • Maintain Expert's Focus.
  • Mainly spike with Forked Arrows + Punishing Shot.
  • Use Dual Shot as 2nd spike if you're hexed, or if called to spike faster.
  • In relic runs, the number 2 & 3 Rangers run with "Make Haste!" on themselves, cast by the Paragon.
  • Hex Breaker is to give Forked Arrow more chance to hit twice, as well as anti-snare for relic running.
  • The caller uses Pin Down as a distance snare so the Rit (and itself) can snare the target more easily (since he needs to be close).
  • The caller also uses Ward Against Foes (with 40/40) to snare opposing runners/give allies time to kite.
  • Use Distracting Shot to interrupt important stuff.
  • Use Lightning Reflexes as godmode.

Shout Paragon[]

You gain 2 Energy for each ally affected by one of your Shouts or Chants (maximum 7 Energy).
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Equipment[]

  • Survivor Insignas
  • Vampiric Spear for spikes
  • Furious Spear of Fortitude
  • +30 HP/+10 AL shields (and a reduce Blind shield as well)
  • Fill up with Vitae- and Blindrune

Usage[]

Weapon/Snare Ritualist[]

Creatures you create have 28% more Health, and weapon spells you cast last 28% longer.
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Variants[]

  • Drop Glyph of Renewal for Icy Shackles
  • Drop Glyph of Renewal for Consume Soul
  • Weapon of Shadow

Equipment[]

  • Ghost Forge Insignias
  • Spear/Shield defensive sets
  • 40/40 Communing and Earth sets

Usage[]

HB Support[]

Your allies are healed for 35 Health whenever you cast Monk spells on them.
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RC Prot[]

Your allies are healed for 42 Health whenever you cast Monk spells on them.
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HB Infuser[]

Your allies are healed for 35 Health whenever you cast Monk spells on them.
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