The MQSC (Mount Qinkai Speed Clear) build uses teams of spirits, smiters, tanks and a finisher in combination with a runner in order to farm Luxon faction at Mount Qinkai in Hard Mode from Aspenwood Gate. Faction rewards can come anywhere from 9.5k-11k per run and averages 7-15 minutes (current best run is 5 minutes). MQSC allows you to earn an average of 40,000-70,000 Luxon Faction per hour.
CoreMonk. Protection Prayers 16Protective SpiritEnchantment SpellFor 24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Target ally gets healed for 10 Health.10¼5
FactionsMonk. Protection Prayers 16Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 94 Health. Target ally gets healed for 10 Health.10¼2
FactionsRitualist. Restoration Magic 12Vengeful Was KhanheiElite Item SpellHold Khanhei's ashes for 10 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 29 Health from that foe.5¾20
FactionsRitualist. Restoration Magic 12Vengeful WeaponWeapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 51 Health from that foe.5¼3
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 10 Health.-1102
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Equipment[]
AR 5 or AR 15 armor.
Superior Prot Headpiece 1+3.
1x Sup Vigor, 5x Survivor Insignia, 3x Rune of Vitae.
Make sure the finisher has Balthazar's Spirit on you. If they die, conserve your energy.
Grab the blessing from the Luxon Priest and follow the route outlined in the map on the right.
Before engaging in combat, enchant yourself with Spirit Bond, and Protective Spirit. Upkeep Spirit Bond no matter what while in combat, and the other enchants as you can.
Use "I Am Unstoppable!" to prevent knockdowns by the yeti and to remove cripple.
PropheciesMonk. Smiting Prayers 16Shield of JudgmentElite Enchantment SpellFor 21 seconds, anyone striking target ally with an attack is knocked down and suffers 53 holy damage.15145
PropheciesMonk. Smiting Prayers 16Holy WrathEnchantment Spell(31 seconds). The next 11 times target other ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 53 damage).10110
CoreMonk. Smiting Prayers 16RetributionEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 21 damage).-1102
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.-1102
EotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
CoreMonk. Protection Prayers 3RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 9 seconds. This Spell consumes all of your remaining Energy.105
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Equipment[]
Superior Smiting Headpiece.
40/40 Smiting Prayer set or a 40/20/20% enchanting Smiting Staff.
Cast Holy Wrath on the tank before he engages so you get the cooldown reset, Cast Shield of Judgment on boss/wallow groups and anytime the tank is overwhelmed by attacks.
Renew Holy Wrath whenever possible, as it will quickly run out otherwise.
Use "Fall Back!" whenever on the move or needing to heal/escape/break aggro.
CoreElementalist. Fire Magic 15Mind BurnElite SpellTarget foe and all adjacent foes take 60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 60 fire damage and are set on fire for 10 seconds.5515
NightfallElementalist. Fire Magic 15Glowing GazeSpellDeals 50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning.518
CoreElementalist. Fire Magic 15FlareSpellSend out a flare that strikes target foe for 65 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well.51
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.-1102
CoreMonk. Protection Prayers 3RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 9 seconds. This Spell consumes all of your remaining Energy.105
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Optionals
Searing FlamesNightfallElementalist. Fire Magic Searing FlamesElite SpellTarget foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 10..82..106 fire damage. Foes not already on fire begin Burning for 1..6..7 seconds.1512
Pain InverterEotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
Ebon Vanguard Assassin SupportEotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
"Finish Him!"EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
PropheciesNecromancer. Curses 15Spiteful SpiritElite Hex SpellFor 20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 35 shadow damage to that foe and all adjacent allies of that foe.15210
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.-1102
CoreMonk. Protection Prayers 3RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 9 seconds. This Spell consumes all of your remaining Energy.105
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Optionals
Pain InverterEotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
Ebon Vanguard Assassin SupportEotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
"Finish Him!"EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
NightfallMesmer. Domination Magic 15Visions of RegretElite Hex SpellFor 10 seconds, target foe and adjacent foes take 45 damage whenever they use a skill and 50 damage if not under the effects of another Mesmer hex.101.120
FactionsMesmer. Domination Magic 15Unnatural SignetSignetTarget foe takes 75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 50 damage.0.610
NightfallMesmer. Domination Magic 15MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 100 damage to that foe and all nearby foes.101.112
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1101.1
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.-1101.1
CoreMonk. Protection Prayers 3RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 9 seconds. This Spell consumes all of your remaining Energy.102.7
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Optionals
Pain InverterEotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
Ebon Vanguard Assassin SupportEotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
"Finish Him!"EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
Equipment[]
Survivor insignias.
Vitae runes.
40/40 set or 40/20/20% of enchanting of appropriate attribute.
FactionsRitualist. Channeling Magic 16Painful BondHex SpellFor 21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 21 damage whenever hit by a Spirit's attack.15112
FactionsRitualist. Channeling Magic 16Signet of SpiritsElite SignetCreate three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.130
NightfallRitualist. Sunspear rank VampirismBinding RitualCreate a level 4..14 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. PvE only.10¾30
FactionsRitualist. Channeling Magic 16BloodsongBinding RitualCreate a level 13 Spirit with 260 (+146) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health.5¾30
EotNRitualist. Channeling Magic 16AgonyBinding RitualCreate a level 13 Spirit with 260 (+146) Health and 79 armor. This Spirit causes 10 Health loss each second to foes within earshot. This Spirit loses 10 Health for each foe hurt in this way. This Spirit dies after 94 seconds.10¾30
FactionsRitualist. Spawning Power 14Boon of CreationEnchantment SpellFor 57 seconds, whenever you create a creature, you gain 47 Health and 6 Energy.10245
FactionsRitualist. Restoration Magic 3Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 8% Energy.54
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Equipment[]
Survivor insignias.
Vitae runes.
40/40 Channeling Magic set.
20 high energy staff.
Longbow for pulling.
Usage[]
Follow the Wallows (W) route. See the map.
Spawn the spirits in front of the wallows and keep behind the spirit wall (not 10 feet behind it just 1 step or 2).
Keep using Summon Spirits to keep your spirits alive.
Use the Longbow for the Moss Guardians.
Painful bond everything, including the island guardian.
FactionsRitualist. Spawning Power 14Ritual LordElite SkillFor 33 seconds, your Ritualist attributes are boosted by 4 for your next skill. If that skill is a Binding Ritual, it recharges 57% faster and Ritual Lord recharges instantly.2%45
FactionsRitualist. Communing 16PainBinding RitualCreate a level 13 Spirit with 260 (+146) Health and 79 armor. This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds.5¾30
FactionsRitualist. Communing 16ShadowsongBinding RitualCreate a level 11 Spirit with 220 (+123) Health and 68 armor. The spirit's attacks deal 21 damage and cause Blindness for 6 seconds. This Spirit dies after 30 seconds.15130
NightfallRitualist. Communing 16AnguishBinding RitualCreate a level 12 Spirit with 240 (+134) Health and 73 armor. This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds.15¾45
FactionsRitualist. Communing 16DisenchantmentBinding RitualCreate a level 13 Spirit with 260 (+146) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds.15130
FactionsRitualist. Spawning Power 14Boon of CreationEnchantment SpellFor 57 seconds, whenever you create a creature, you gain 47 Health and 6 Energy.10245
FactionsRitualist. Restoration Magic 3Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 8% Energy.54
CoreMonk. Protection Prayers 16Protective SpiritEnchantment SpellFor 24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Target ally gets healed for 10 Health.10¼5
FactionsMonk. Protection Prayers 16Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 94 Health. Target ally gets healed for 10 Health.10¼2
FactionsRitualist. Restoration Magic 12Vengeful Was KhanheiElite Item SpellHold Khanhei's ashes for 10 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 29 Health from that foe.5¾20
FactionsRitualist. Restoration Magic 12Vengeful WeaponWeapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 51 Health from that foe.5¼3
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) Target ally gets healed for 10 Health.-1102
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 10 Health.-1102
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Equipment[]
AR 5 or AR 15 armor.
Superior Prot Headpiece 1+3.
1 Superior Vigor, 5 Survivor Insignias, 3 Runes of Vitae.
Grab the blessing from the Luxon Priest and follow the route outlined in the map on the right.
Before engaging in combat, enchant yourself with Spirit Bond and Protective Spirit. Upkeep Spirit Bond no matter what while in combat, and the other enchants as you can.
Aggro both mobs at the lake and you'll have enough energy to spam Spirit Bond and Vengeful Weapon on recharge.
PropheciesMonk. Smiting Prayers 16Shield of JudgmentElite Enchantment SpellFor 21 seconds, anyone striking target ally with an attack is knocked down and suffers 53 holy damage.15145
PropheciesMonk. Smiting Prayers 16Holy WrathEnchantment Spell(31 seconds). The next 11 times target other ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 53 damage).10110
CoreMonk. Smiting Prayers 16RetributionEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 21 damage).-1102
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.-1102
EotNMonk. Smiting Prayers 16Smite ConditionSpellRemove one Condition from target ally. If a Condition was removed, foes in the area take 63 holy damage.517
PropheciesRanger. Beast Mastery 12Edge of ExtinctionNature RitualCreate a level 8 Spirit with 160 Health and 50 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 43 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 126 seconds.5560
FactionsRanger. Wilderness Survival 3BramblesNature RitualCreate a level 3 Spirit with 60 Health and 21 armor. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 8 seconds. This Spirit dies after 54 seconds.10560
CoreMonk. Protection Prayers RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..4..3 seconds. This Spell consumes all of your remaining Energy.105
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Equipment[]
Superior Smiting Headsets.
A 40/40 Smiting Prayer set or a 40/20/20% staff is preferred, but any staff with 20% enchants will do.
NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
NightfallParagon. Command 12"Brace Yourself!"ShoutFor 13 seconds, the next time target other ally would be knocked down, all nearby foes take 63 damage instead.54
EotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
NightfallParagon. Command 12"We Shall Return!"ShoutAll party members in earshot are resurrected with 45% Health and 17% Energy.2530
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Usage[]
Follow the Beach Team.
Speed the team along the way.
Use damage skills on Nagas (primarily archers) and Wallows.
Use "Cant Touch This!" and "Brace Yourself!" at the Wallows.
At the lake, split off and run down to where Kayali the Brave is.
Make sure you get the aggro of the Naga and bring them close to Kayali's group so that they primarily kill the Outcast Assassins and Necromancers, and possibly Kayali. Then go help beach team finish up and stick with them.
You can also try to wipe one or two Naga groups before the beach team arrives. Help the res shrine NPCs fight some Naga. The Outcast group can also kill Naga groups with enough help from EVAS, Pain Inverter, etc. Just make sure the Deathhands and Assassins die eventually.
If any smiter dies, and that group doesn't have a way to resurrect him, you may be required to res him.