FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
EotNNo Profession. Asura rank Mental BlockEnchantment SpellFor 5..11 seconds you have a 50% chance to block attacks. This Enchantment is reapplied every time an enemy strikes you. PvE only.10115
FactionsAssassin. Kurzick rank Shadow Sanctuary (Kurzick)Enchantment SpellYou are Blinded for 10 seconds. For 10 seconds, you gain +5..10 Health regeneration and +40 armor. PvE only.5¼30
NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
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Optional
Unseen FuryFactionsAssassin. Shadow Arts 16Unseen FuryStanceAll adjacent foes are Blinded for 10 seconds. For 31 seconds, you cannot be blocked by Blinded foes. 520 - ok.
"Never Surrender!"NightfallParagon. Command 12"Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +4 Health regeneration.515 - better.
"Stand Your Ground!"NightfallParagon. Command 12"Stand Your Ground!"ShoutFor 17 seconds, all party members within earshot receive +24 armor when not moving.1020 - good.
"We Shall Return!"NightfallParagon. Command 12"We Shall Return!"ShoutAll party members in earshot are resurrected with 45% Health and 17% Energy.2530 - randoms are retarded.
Equipment
Full Infiltrator's/Vanguard's or Blessed Insignias
Zealous Daggers of Enchanting for energy management
Martial Weapon of Enchanting (For running)
Command Shield of Devotion (+10 vs Piercing Damage) (while pulling Fendi and for running)
Optional high energy staff of enchanting with 20% hsr for running (recommended for experienced players)
Longbow of Enchanting to pull with
Usage
This is the hardest job in this run and largely determines the speed of the whole run. Make sure you know what you are doing.
When you are tanking, it is advised to alternate your defensive skills, and not use all at once, so that you will die less.
Always remember to drop torch before recasting Shadow Form, or you cannot maintain SF, especially if you are a bad A/P.
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
EotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120
FactionsAssassin. Dagger Mastery 10Golden Lotus StrikeLead AttackIf it hits, this attack strikes for +15 damage. If you are under the effects of an Enchantment, you gain 7 Energy55
EotNAssassin. Dagger Mastery 10Golden Fang StrikeOff-Hand AttackMust follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe suffers from a Deep Wound for 15 seconds.54
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
Template code
Equipment
Full Blessed/Infiltrator's/Vanguard's or Survivor
Zealous Daggers of Enchanting
One-handed weapon of Enchanting and a Shield (For running)
Rank 8+ Vanguard is required for damage and upkeep.
Usage
When nuking a mob cast and maintain your ward.
Use Golden Lotus Strike, Golden Fang Strike and then Epidemic to spread deep wound for cleaner spikes.
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
NightfallDervish. Earth Prayers 9Mystic SandstormSpellCreate a Sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 16 earth damage. Attacking foes take an additional 16 earth damage. If you are enchanted when you cast this spell, it lasts twice as long.518
FactionsAssassin. Dagger Mastery 9Golden Lotus StrikeLead AttackIf it hits, this attack strikes for +14 damage. If you are under the effects of an Enchantment, you gain 7 Energy55
FactionsAssassin. Dagger Mastery 9Golden Phoenix StrikeOff-Hand AttackIf you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +22 damage and all adjacent foes take 22 damage.58
EotNNo Profession. Deldrimor rank Snow StormSpellCreate a Snow Storm at target foe's location. For 5 seconds, foes adjacent to that location are struck for 30..40 cold damage each second. PvE only.10110
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
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Optional
Heart of ShadowFactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15
Golden Phoenix StrikeFactionsAssassin. Dagger Mastery 9Golden Phoenix StrikeOff-Hand AttackIf you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +22 damage and all adjacent foes take 22 damage.58
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
NightfallDervish. Earth Prayers 9Mystic SandstormSpellCreate a Sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 16 earth damage. Attacking foes take an additional 16 earth damage. If you are enchanted when you cast this spell, it lasts twice as long.518
EotNDervish. Scythe Mastery 9Zealous SweepScythe AttackIf this attack hits, you deal +19 damage. You gain 3 Energy and 1 adrenaline for each foe you hit.510
EotNNo Profession. Deldrimor rank Snow StormSpellCreate a Snow Storm at target foe's location. For 5 seconds, foes adjacent to that location are struck for 30..40 cold damage each second. PvE only.10110
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
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Optional
Dark EscapeFactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530 if you keep dying while running.
Unseen FuryFactionsAssassin. Shadow Arts 16Unseen FuryStanceAll adjacent foes are Blinded for 10 seconds. For 31 seconds, you cannot be blocked by Blinded foes. 520 to help team (no more than 2 in a party).
Mirage CloakNightfallDervish. Earth Prayers 9Mirage CloakFlash Enchantment SpellFor 5 seconds, you have a 64% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 28 earth damage.1010 for protection/small dmg at Fendi.
Grenth's AuraEotNDervish. Wind Prayers 6Grenth's AuraFlash Enchantment SpellFor 20 seconds, you deal 13 less damage and steal 13 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 13 Health from all adjacent foes.1010 7 Earth, 6 Wind. To bypass the dmg cap of sf and for a little extra healing.
Sand ShardsNightfallDervish. Earth Prayers 9Sand ShardsFlash Enchantment SpellFor 30 seconds, the next 3 times you hit with a scythe, all other adjacent foes take 40 earth damage.1010 Extra damage for faster kills. Precast before using ee.
The Dagger version is superior due to faster attack speed of daggers, which trigger Barbs more often.
Equipment
Full Blessed/Infiltrator's/Vanguard's or Survivor.
Zealous Scythe or Dagger of Enchanting.
Shield (with + 45hp and -2 while enchanted/+10 Ar vs Blunt) and Caster Weapon for running.
Jump to the A/P with Ebon Escape and body block the mob.
Wait for the mob to be blocked, and then use Snow Storm and your attack skills. Use Mystic Sandstorm on recharge.
Use Ebon Escape as necessary to heal allies.
Level 1
Upon entering Shards of Orr, run to the Beacon of Droknar and take the blessing.
Drop 1500 gold for the consumables (3x Essence of Celerity).
Once the Essence has been used cast Shadow Form and follow the A/P, being sure to use "I Am Unstoppable!" whenever "Can't Touch This!" is low or down. Use Ebon Escape to stay close to the A/P and heal teammates.
Once you have reached the Cursed Brigand, the A/N will run to the gate. Wait for the A/P to call the Cursed Brigand as a target before jumping in.
Once the Brigand has been killed the A/N will zone to Level 2.
Level 2
Take the Blessing from the Beacon while the A/P balls the group on the wall.
Jump in and use your chain making sure to finish off any stragglers.
Run to the wall and wait for the A/P to approach the hill. Cast Shadow Form and "I am Unstoppable!" as the A/P approaches and jump to them with Ebon Escape.
Run to the wall and wait while the A/P balls the foes. Once the A/P has called a target, jump in and use your chain.
Follow the A/P through a small group of foes to the next room and wait for them to separate the Brigand.
Kill the brigand and wait for the A/N to zone.
Level 3
Whereas in the earlier levels it doesn't matter too much if you die, dying here will increase the time to kill Fendi.
Stay with the A/P and the rest of the team as you make your way to the Brigand.
Keep an eye on everyone's health, especially the A/P. Use Ebon Escape to heal.
Once in the Brigands hall run to the far left corner and wait for the A/P to group the Brigand's mob.
Jump in with "I Am Unstoppable!" and Ebon Escape and use your chain.
Follow the A/P through the door and make your way to Fendi. Beware of traps.
Once the A/P has Fendi on a wall and calls the target use Ebon Escape to jump in and use your chain.
DO NOT DIE NEAR THE GROUP! If for some reason you cannot recast Shadow Form run away from the main group and try to recast it. If you do not have Shadow Form up, the group will die as Fendi will cast Chilblains.
Rinse and repeat, a good time is 8-10 minutes but with experienced teams it is possible to get under 8 minutes.
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
NightfallNecromancer. Blood Magic 5Mark of FuryHex SpellFor 5 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strikes of adrenaline. End effect: inflicts Cracked Armor condition for 6 seconds.5¾10
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
FactionsAssassin. UnlinkedRecallEnchantment SpellWhile you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.-115110
Template code
Equipment
Full Blessed/Infiltrator's/Vanguard's insignias.
Zealous Daggers of Enchanting.
Must have shield with +30 or +45 health while enchanted and a shield with armor +10 vs blunt or slashing and Caster Weapon for running and pulling.
Usage
Ebon Escape to the A/P when a target has been called.
Do NOT cast your hexes if there is an illusionist in the group, just body block and auto attack. Illusionists have Hex Eater Vortex. Hex Eater Vortex will remove Shadow Form from the entire party.
Level 1
In the first room follow the group up to the first brigand, aggro the mob in front of the room and pull them away as you run to the locked door.
When the group gets the key run to Level 2, using survival skills (if you brought them) to keep you alive.
Level 2
Body block with the rest of the group on the first mob. Use barbs on priority foes once all of the Skeleton Illusionists are dead.
Optional strategy with Recall: Wait until the A/P reaches the right hand side of the slope and the team is awaiting at the bottom of the cliff. Use Recall on an ally, then aggro the undead and pull them towards where the Brigand was (such that nobody else aggros the undead). The team will then EE onto the A/P. Once they are all safely in the next room, cancel Recall. The undead will not follow if done correctly.
After the door is unlocked run to the gate and wait for the key. Proceed to level 3.
Level 3
Follow the A/P as usual stay close by using Death's Retreat.
When you reach Fendi, wait for the A/P to get him on a wall, when the A/P calls run in and body block.
Maintain Barbs and Mark on Fendi Nin and Soul of Fendi Nin.
Videos
These videos use an older version of the build, without Recall, but the general usage is mostly the same.
Heart of ShadowFactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15
Instead of Mark of Fury/Recall
Blood BondFactionsNecromancer. Blood Magic 8Blood BondHex SpellFor 8 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 13 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 63 Health.518 - aoe heal
Weaken ArmorCoreNecromancer. Curses 12Weaken ArmorSpellTarget foe and foes adjacent to your target have Cracked Armor for 17 seconds.515 - additional damage if using R/D (spec 12 curses)
Snow StormEotNNo Profession. Deldrimor rank Snow StormSpellCreate a Snow Storm at target foe's location. For 5 seconds, foes adjacent to that location are struck for 30..40 cold damage each second. PvE only.10110 - raw aoe damage
Mark of PainCoreNecromancer. Curses 12Mark of PainHex SpellFor 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 34 shadow damage to adjacent foes.10120 - raw aoe for enchanted axes
Ebon Battle Standard of WisdomEotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of WisdomWard SpellYou plant an Ebon Battle Standard of Wisdom at your current location. For 14..20 seconds, non-Spirit allies in this area have a 44..60% chance to halve skill recharge of spells they cast. PvE only.10120 - better recharges on Mystic Sandstorm
EotNNo Profession. Asura rank Air of SuperioritySkillFor 20..30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy. PvE only.520
FactionsMesmer. Inspiration Magic 11Auspicious IncantationEnchantment SpellFor 20 seconds, the next spell you cast is disabled for an additional 6 seconds, and you gain 176% of that spell's Energy cost.5125
CoreMesmer. UnlinkedArcane EchoEnchantment SpellIf you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.15220
FactionsMonk. Smiting Prayers 16Ray of JudgmentElite SpellFor 5 seconds, target foe and all foes adjacent to this location take 48 holy damage each second and begin Burning for 3 seconds.10220
EotNMonk. Smiting Prayers 16Smite ConditionSpellRemove one Condition from target ally. If a Condition was removed, foes in the area take 63 holy damage. Target ally gets healed for 19 Health.517
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
EotNNo Profession. Deldrimor rank Light of DeldrimorSpellAll foes in the area are struck for 55..80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. PvE only.5¾20
CoreMonk. Protection Prayers 2RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 9 seconds. This Spell consumes all of your remaining Energy.105
Template code
Equipment
Headpiece without superior rune for running
One-handed weapon with either Fortitude or Enchanting and a Shield with +30hp and +10 armor vs blunt/piercing for running
40/40 Smite Set
Usage
Use Ebon Escape (and Arcane Echo on level 3) to keep up with the group when running
Use Auspicious Incantation, Air of Superiority and Arcane Echo while A/P balls brigand groups.
Use RoJ after the snows have surrounded the undead to bodyblock them in. If they don't bodyblock, shout at them until they do. Use Smite Condition whenever appropriate.
Use Rebirth to rez others when safe.
Use Light of Deldrimor on level 2 in the brazier room (locate one before they're lit, and the other three after killing the spawns). After killing the Brigand, reveal the treasures under the poison traps)
At Fendi: Before the A/P pulls Fendi, run to the safe spot at the far end of the room. Use one RoJ to kill Fendi and Arcane Echo + RoJ on the Soul of Fendi. Retreat to the wall immediately after casting RoJ/Smite condition otherwise you will gain aggro.
Use Light of Deldrimor under the Flame Jet in the entrance to the Fendi room, under the Dragon Liches and in the corridor between the Lich and the boss lock.
Variants
Due to random chance in the outpost, if two RoJs are unavailable, sometimes teams will take more snows or another profession instead:
PropheciesNecromancer. Blood Magic Blood RenewalEnchantment SpellFor 7 seconds, you gain +3..5..6 Health regeneration. When Blood Renewal ends, you gain 40..160..200 Health.15%117
PropheciesNecromancer. Blood Magic Order of the VampireElite Enchantment SpellFor 5 seconds, whenever a party member who is not under the effects of another Necromancer Enchantment hits a foe with physical damage, that party member steals up to 3..13..17 Health.17%525
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
EotNNo Profession. Deldrimor rank Light of DeldrimorSpellAll foes in the area are struck for 55..80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. PvE only.5¾20
NightfallParagon. Command "Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +1..4..5 Health regeneration.515
NightfallParagon. Command "Fall Back!"ShoutFor 4..9..10 seconds, all allies within earshot gain 5..13..16 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
NightfallRanger. Marksmanship Prepared ShotElite Bow AttackIf this attack hits, you strike for +10..22..26 damage. If you are under the effects of a Preparation, you gain 1..7..10 Energy.56
PropheciesRanger. Marksmanship Penetrating AttackBow AttackIf Penetrating Attack hits, you strike for +5..21..26 damage and this attack has 10% armor penetration.10¾4
FactionsRanger. Marksmanship Sundering AttackBow AttackIf Sundering Attack hits, you strike for +5..21..26 damage and this attack has 10% armor penetration.10¾4
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
NightfallDervish. Mysticism 0Heart of Holy FlameFlash Enchantment SpellAll adjacent foes take 5 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all adjacent foes are set on fire for 2 seconds.1010
PropheciesRanger. Wilderness Survival Serpent's QuicknessStanceFor 15..27..31 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.545
EotNDervish. Wind Prayers Signet of Mystic SpeedSignetFor 30 seconds, your next 1..3..3 self-targeting enchantments cast instantly. Flash enchantments do not consume uses of this skill.120
FactionsAssassin. Shadow Arts Shroud of DistressEnchantment SpellFor 30..54..62 seconds, if you are below 50% Health, you have 3..7..8 health regeneration and a 75% chance to block attacks.10145
NightfallDervish. Mysticism Vow of SilenceElite Enchantment SpellFor 5..9..10 seconds, you cannot be the target of Spells, and you cannot cast Spells.5¼10
NightfallDervish. Mysticism Heart of Holy FlameFlash Enchantment SpellAll adjacent foes take 5..25..32 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all adjacent foes are set on fire for 2..4..5 seconds.1010
NightfallDervish. Scythe Mastery Twin Moon SweepMelee AttackYou lose 1 Dervish enchantment and gain 10..42..53 Health. If an enchantment is lost in this way, you cannot be blocked, you strike twice, and you gain an additional 10..58..74 Health.7
NightfallDervish. Mysticism Banishing StrikeMelee AttackIf it hits, this attack deals 10..50..63 holy damage. It deals double damage to summoned creatures.513
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
Template code
Use TMS only to remove VoS and don't use VoS too often while running with the team.
Make it clear to allies that they cannot EE you with VoS active.
It is often beneficial to bring some resurrection scrolls so that the party doesn't have to wipe, particularly on level 3 where if either the Barbs, Honor or A/P dies you will have to wipe.