The PvXwiki community finds this to be a great build. This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great. This build has been designed for the following use: |
This build is significantly affected by the Flux: Meek Shall Inherit. See the build's talk page for discussion and ramifications not noted here. Notes: 12+1+2 axe mastery. Replace eviscerate with dismember, body blow with either penetrating chop or executioner's chop, disrupting chop with agonizing chop. |
This build is significantly affected by the Flux: Chain Combo. See the build's talk page for discussion and ramifications not noted here. |
The Shock Axe is a PvP-oriented Warrior/Elementalist build, focusing on adrenaline spikes and disruption through the Elementalist skill Shock.
Frequency
Seen commonly in all formats of PvP.
Attributes and Skills
Your attack skills gain 13% armor penetration. |
Variants
- Reduce Strength in order to increase Air Magic to 6-9 for higher energy in a focus set. Run Executioner's Strike over Body Blow
- Agonizing Chop over Disrupting Chop
- 14 Strength/13 Axe to retain bonus armor from Sentinel's Insignias against weakness
- Dismember over Resurrection Signet for two sources of deepwound and more frequent spiking in GvG, HA, AB
Equipment
- Zealous Axe of Defense/Fortitude, 15^50
- Elemental Axe of Defense/Fortitude, 15^50
- Vampiric Axe of Defense/Fortitude, 15^50
- Air Focus of Fortitude, 15/-1 energy
- Furious Spear of Fortitude, +5 energy
- Strength Shield of Fortitude, -20% blind
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Runes and Insignia
- 4x Sentinel's Insignia (Radiants if running <13 Strength)
- Stonefist Insignia
- Superior Vigor
- Minor Axe
- Clarity
- Restoration
- Minor Strength
Usage
- Upon entering combat, carefully select a target and begin auto-attacking to build up adrenaline (Use a Furious Spear/Bow or a Wand to gain adrenaline when you can't get too close).
- Knock Down moving foes with Bull's Strike.
- Disrupt and knock down targets with Shock or create a knockdown-lock with Bull's Strike.
- Spike targets with Eviscerate and Body Blow (or Executioner's Strike.)
- Body Blow can also function as a second Deep Wound attack skill if your target is affected by Cracked Armor.
- Use Frenzy to spike faster and/or increase the amount of pressure you're putting out.
- Use Rush to chase kiting foes, cancel Frenzy, or as a simple movement speed buff.
- Use Disrupting Chop at opportune moments to interrupt and disable skills (for example, use it as a Monk recovers from a knockdown).
- Swap to appropriate weapon sets as necessary (Ebon when attacking another Warrior, etc.)
- Resurrect allies when necessary.
Exemplary Video
GvG