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This build is in the metagame and deserves to be stored. However, it has not received a rating. Please join the discussion and rate this build if you have experience with this or closely related builds. This build has been designed for the following use: |
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This build is significantly affected by the Flux: Meek Shall Inherit. See the build's talk page for discussion and ramifications not noted here. |
This Meek Shall Inherit flux warrior can be used to call or follow spikes in main team but also split off effectively.
Attributes and Skills
Your attack skills gain 13% armor penetration. |
Optional
Wild Throw for improved spiking at main team.
Spear of Redemption for improved damage in general.
"I Will Survive!" for slightly improved survivability.
Equipment
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• Main equipment: Pk5RRP5nBlaikpWDsInZP90MnZPDLpiZPRRHnZPHrLnZPDL • Cripple shield: PgZSkmaVw • Defensive set: PkpQRPDoCBZikpW5L
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Weapons
- Vampiric spear of defense, 15^50 with
- Strength shield of fortitude, -20% blind duration.
- Strength shield of fortitude, -20% cripple duration.
- Strength shields of fortitude, +10 armor against each damage type.
Runes and insignia
- 5 sentinel's insignias.
- Rune of superior vigor.
- 2 runes of vitae.
- Rune of restoration.
Use
- Use Sprin to move around the map quickly and cancel flail if needed.
- Activate Flail to improve your damage output. Keep in mind that this slows your movement down.
- Use "Go for the Eyes!" (PvP) after Vicious Attack while the spear is still mid-air to inflict a deep wound.
- While at main team, call midline spikes.
- Cast Lion's Comfort as soon as you need healing.
- Improve your spikes or pressure with other spear attack skills.
Counters
- Blind on split.
- General anti-physical hexes.
- Snares.