Meek Shall Inherit spear warrior builds for GvG. Both of them can be used for offensive splitting, base defense, flag running, spiking and pressuring at main team. Depending on skill choiced their main focus shifts between split and main team usage.
NightfallParagon. Spear Mastery 14Barbed SpearSpear AttackIf this attack hits, your target begins Bleeding for 19 seconds. This attack skill has 16% armor penetration.2
EotNParagon. Spear Mastery 14Maiming SpearSpear AttackIf your attack hits a Bleeding foe, that foe is Crippled for 19 seconds. This attack skill has 16% armor penetration.55
NightfallParagon. Spear Mastery 14Disrupting ThrowSpear AttackIf this attack hits a foe suffering from a Condition, that foe is interrupted. This attack skill has 16% armor penetration.5½10
NightfallParagon. Spear Mastery 14Blazing SpearSpear AttackIf this attack hits, it deals +24 damage and sets target foe on Fire for 3 seconds. This attack skill has 16% armor penetration.6
NightfallWarrior. Strength 18Lion's ComfortSkillAll of your signets are disabled for 12 seconds. You are healed for 122 Health, and gain 4 strike[s] of adrenaline.411
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Variable skill slot
Merciless SpearNightfallParagon. Spear Mastery 14Merciless SpearSpear AttackIf this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 19 seconds.6 – allows to finish off characters more easily. Ideal for a pure split and base defense approach.
Spear of LightningNightfallParagon. Spear Mastery 14Spear of LightningSpear AttackIf this attack hits, it deals +19 lightning damage. This attack has 25% armor penetration.56 – increased general damage output, better spiking abilities. Ideal split/main team mix.
Wild ThrowNightfallParagon. Spear Mastery 14Wild ThrowSpear AttackIf this attack hits, it deals +19 damage, and any Stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds.7 – removal of stances. Gives you a bit of edge against rangers in skirmish situations, but works best for spiking in main team.
Spear of RedemptionEotNParagon. Spear Mastery 14Spear of RedemptionSpear AttackIf it hits, you deal +19 damage, otherwise you lose 1 condition.3 – minor pressure increment. Allows to shake off blindness if you keep the adrenaline ready.
NightfallParagon. Command 8"Go for the Eyes!" (PvP)ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 54% chance to critical.44
NightfallParagon. Spear Mastery 13Vicious AttackSpear AttackIf this attack hits, you deal +18 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds. This attack skill has 16% armor penetration.58
NightfallParagon. Spear Mastery 13Spear of LightningSpear AttackIf this attack hits, it deals +18 lightning damage. This attack has 25% armor penetration.56
NightfallParagon. Spear Mastery 13Blazing SpearSpear AttackIf this attack hits, it deals +22 damage and sets target foe on Fire for 3 seconds. This attack skill has 16% armor penetration.6
NightfallParagon. Spear Mastery 13Wild ThrowSpear AttackIf this attack hits, it deals +18 damage, and any Stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds. This attack skill has 16% armor penetration.7
NightfallWarrior. Strength 18Lion's ComfortSkillAll of your signets are disabled for 12 seconds. You are healed for 122 Health, and gain 4 strike[s] of adrenaline.411
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Equipment[]
• Main equipment: Pk5RRP5nBlaikpWDsInJK90MnJKDFpiJK5SHnJKJrLnJKDL • Cripple shield: PgZSkmaVw
Use SprintCoreWarrior. Strength 18SprintStanceFor 15 seconds, you move 25% faster.515 to move around the map quickly and cancel flail if needed.
Activate FlailNightfallWarrior. Strength 18FlailStanceFor 18 seconds, you attack 33% faster but move 33% slower.4 to improve your damage output. Keep in mind that this slows your movement down.
Cast Lion's ComfortNightfallWarrior. Strength 18Lion's ComfortSkillAll of your signets are disabled for 12 seconds. You are healed for 122 Health, and gain 4 strike[s] of adrenaline.411 as soon as you need healing.
If you need to move large distances across the map, use it after 20 seconds to preserve your adrenaline.
Join spikes with Blazing SpearNightfallParagon. Spear Mastery 14Blazing SpearSpear AttackIf this attack hits, it deals +24 damage and sets target foe on Fire for 3 seconds.6 and, if brought, Spear of LightningNightfallParagon. Spear Mastery 14Spear of LightningSpear AttackIf this attack hits, it deals +19 lightning damage. This attack has 25% armor penetration.56, Spear of RedemptionEotNParagon. Spear Mastery 14Spear of RedemptionSpear AttackIf it hits, you deal +19 damage, otherwise you lose 1 condition.3 or Wild ThrowNightfallParagon. Spear Mastery 14Wild ThrowSpear AttackIf this attack hits, it deals +19 damage, and any Stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds.7 (save for stances).
You can add more damage to your spikes with disrupting throw.
Interrupt key skills like Healing BurstFactionsMonk. Healing Prayers Healing BurstElite SpellTarget ally is healed for 10..130..170. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.5¾4, Avatar of BalthazarNightfallDervish. Mysticism Avatar of BalthazarElite FormFor 10..74..95 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1..3..3 seconds. This skill is disabled for 45 seconds.5220, Apply PoisonCoreRanger. Wilderness Survival Apply PoisonPreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3..13..16 seconds.15212, GuardianCoreMonk. Protection Prayers GuardianEnchantment SpellFor 2..6..7 seconds, target ally has a 50% chance to block attacks.514 or Death Pact SignetNightfallRitualist. Restoration Magic Death Pact SignetSignetResurrect target party member with your current Health and 15..83..106% Energy. The next time that ally dies within 120 seconds, so do you.312 with Disrupting ThrowNightfallParagon. Spear Mastery 14Disrupting ThrowSpear AttackIf this attack hits a foe suffering from a Condition, that foe is interrupted.5½10. Note that your target needs to suffer from a condition for this purpose.
If you are in main team, spread bleeding with Barbed SpearNightfallParagon. Spear Mastery 14Barbed SpearSpear AttackIf this attack hits, your target begins Bleeding for 19 seconds.2.
Also snare warriors with Maiming SpearEotNParagon. Spear Mastery 14Maiming SpearSpear AttackIf your attack hits a Bleeding foe, that foe is Crippled for 19 seconds.55 and consider covering crippled with a new bleeding.
For 1v1 situations and skirmishes, use sprint, get into point-blank range of your foe, inflict bleeding with Barbed Spear, crippled with Maiming Spear and, if possible, cover crippled with a new bleeding in case of monks.
The snare allows to flail for a short while.
The snare prevents that your foe dodges spears.
The snare allows easier collapses.
Most characters lose the 1v1 against this warrior with the exception of elementalists with Blinding FlashCoreElementalist. Air Magic Blinding FlashSpellTarget foe is Blinded for 3..7..8 seconds.10¾8, dedicated split dervishes and dual stance rangers.
If you attack the opponent's base and push the monk into his pit, lure him out a bit with a knight and inflict crippled on him. Now you can sprint to one of the outer archers in the base and kill them before the monk arrives. If you catch the monk outside of his base, you can apply the same tactic to get the body guard or a pit archer instead.
Variantbar: Main Team Spike Caller
Use "Go for the Eyes!" (PvP)NightfallParagon. Command 8"Go for the Eyes!" (PvP)ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 54% chance to critical.44 after Vicious AttackNightfallParagon. Spear Mastery 13Vicious AttackSpear AttackIf this attack hits, you deal +18 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds.58 while the spear is still mid-air to likely inflict a deep wound.