Green thumbs up.png

This build is in the metagame and deserves to be stored.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:


This build uses Warrior's Endurance to quickly spread deep wound and deal damage as an axe warrior. It fits into any team with physical support such as Strength of Honor and Splinter Weapon.

Attributes and Skills

12 + 1
12 + 1 + 3
Your attack skills gain 13% armor penetration.
Template code

Variable skill slots

  • IAS skills (pick one)
    • Frenzy Frenzy for general use.
    • Flail Flail against mostly stationary targets or if frenzy's increased damage is considered too dangerous. Combine with either Enraging Charge or "To the Limit!" as utility skill to fuel flail quickly.
    • Drunken Master Drunken Master with alcohol.
  • Damage skills (pick one or two)
    • Agonizing Chop Agonizing Chop artificial IAS with interruption.
    • Executioner's Strike Executioner's Strike
    • Body Blow Body Blow additional source of deep wound.
    • Brawling Headbutt Brawling Headbutt for knockdowns. Use a stonefist insignia on a small armor piece.
    • Whirlwind Attack Whirlwind Attack in areas where it's likely to be surrounded with foes.
    • Cyclone Axe Cyclone Axe in areas where it's likely to be surrounded with foes.
  • Utility skills (pick one or two)
    • Wild Blow Wild Blow to remove stances.
    • Asuran Scan Asuran Scan to bypass blocking and missing effects.
    • Death's Charge Death's Charge shadowstep
    • Dash Dash for quick movement and as a cancel stance for frenzy or flail.
    • Enraging Charge Enraging Charge for additional adrenaline and as a cancel stance for frenzy or flail.
    • "To the Limit!" "To the Limit!" for immediate extra adrenaline. Combines well with flail. Lower strength to 10+1 and increase tactics to 8+1. Don't use sentinel's insignias.
    • "I Am Unstoppable!" "I Am Unstoppable!" to counter knockdowns.
    • "Save Yourselves!" "Save Yourselves!" if your team needs the defense.



Weapon sets:

  • Use your axe for attacking.
  • Use your staff when you need to cast a non-attack energy skill but don't have the energy for it.
  • Switch to your shield set when you can't reach a foe to still gain adrenaline, when you're about to die or when you're idle.


  • Maintain Warrior's Endurance.
  • Use "I Am Unstoppable!" when you want to move but are crippled, when you expect to be knocked down soon or when you get hit by armor dependant damage. Don't use it for no particular reason before combat or at start of the combat.
  • Use Frenzy or Flail to attack faster.
    • Use Dash or Enraging Charge to close the gap to foes quickly or to cancel your ias stance because of its downside effect.
    • "To the Limit!" can fuel flail immediately and does not cancel your current stance. Use it mid-combat for an additional adrenaline boost.
  • Use Wild Blow to remove stances or Asuran Scan to bypass effects which would make you miss an attack.
  • Use Dismember and Body Blow to apply deep wound on targets in your range.
  • Use Power Attack and Executioner's Strike for additional damage.
  • Use Protector's Strike and Agonizing Chop immediately after an attack of yours hit the foe. This will cancel the current attack's animation end, resulting in a further increased attack speed.
  • Use Whirlwind Attack or Cyclone Axe when multiple foes are standing adjacent to you.
  • Activate "Save Yourselves!" when your team needs the additional defense. Keep it charged and ready instead of using it whenever possible.


  • General anti-physical hexes and conditions.
  • Snares.

Exemplary Video

Build used in Dzagonur Bastion:

See Also