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Are you going to do WC->Lotus->Fangs->Leaping Mantis Sting so the cripple will land?--GWPirate 16:42, 13 January 2011 (UTC)

You can do it however you want. LMT doesn't need it's cripple to apply but it's still +20 damage on a quick attack. It also becomes useful when not using collapse because you have a snare. You can spike 2->6, or start with falling and go hoto/lms/ff/tf. Point is it's a variable spike build. Frostels 16:45, 13 January 2011 (UTC)
Yes because conjures are totally reliable right? Ya as reliable at HOTO.Stand next to someone and boom you're screwed. Your standard sin pressure bars are much better. Shove only has a 15 second recharge.More reliable due to stance removal if moving and garunteed kd(excluding anti kds).Short chain,more reliable,more versatile than this.However sin pressure builds own sin spike builds all day long.Caplan 22:58, 13 January 2011 (UTC)
Going by that reasoning Conjure Warrs and YAA sins are bad too. Mmkay.--Amor Accelerated Growth 01:03, 14 January 2011 (UTC)
To be fair, YAA is more GvG-oriented as a split option, where things are naturally going to be more spread out in most cases. YAA is pretty crappy in RA. Though HotO will still trigger like 85% of the time in RA, just because few people stand in adjacent range with each other. One thing I'd like to point out, though, is that this doesn't have an IAS. LMS+FF probably helps, but still kinda sucky. --Jai. - 02:39, January 14 2011 (UTC)
Ok well I did try this out.It fails. Doesn't pump out the required damage to kill a full bar target.Requires they at lest 3/4 to get close.Any half decent monk will have no problem dominating this nab sin build.Caplan 03:11, 14 January 2011 (UTC)
It's a fucking split GvG build and no sin build can guarentee a kill with 1 chain. even prenerf BB couldn't. I tagged it for RA because like any other bar it will probably suffice there. Frostels 12:14, 14 January 2011 (UTC)
Well if its a split build then its kind of obvious it won't work well under normal conditions.Especially RA.Remove the RA tag and I'll live with it.There are just much better options out there though.It's an inferior build.Caplan 06:15, 15 January 2011 (UTC)
...There is no RA tag.--Amor Accelerated Growth 06:21, 15 January 2011 (UTC)
There was dumbassCaplan 00:34, 19 January 2011 (UTC)

What's the problem with the old unsuspecting wastrel's spike? Smity Smitington 07:48, 15 January 2011 (UTC)

old shadow prison could kill 1 chain easily Readem 09:32, 19 January 2011 (UTC)
Welcome to 2011. Frostels 13:34, 19 January 2011 (UTC)
lms buff is cool--Relyk talk 08:02, 15 January 2011 (UTC)
what is an lms? Smity Smitington 10:23, 15 January 2011 (UTC)
leaping mantis sting Frostels 10:57, 15 January 2011 (UTC)

is this still a retartetly clean qknock?:> --Brandnew. 11:47, 15 January 2011 (UTC)

No but you get a much better spike outside of using wastrel's, and LMS -> FF is retarded quick powerful damage. Frostels 12:21, 15 January 2011 (UTC)
Hardly any damage outside of wasteral's anyways.No q-knock eitherCaplan 00:34, 19 January 2011 (UTC)

Template Code[]

The template code is being generated wrong for some reason, it should actually be

OwZjgod8IOs5/HDLhZ8RYdjJIA

-- Kirbman 18:24, 3 September 2011 (UTC)

Curse Noticeboard; yep, been noted that every build with a pvp skill in is broken atm. You'd think they could give it the same skill ID for generating the template code as the pve one with some preference to selecting the pve version when converting code with PvXdecode :/ -- Chieftain Alex Sig Chieftain Alex 20:31, 3 September 2011 (UTC)

Update coming[]

Gonna nerf it slightly. Fox Fangs and Leaping Mantis Strike gonna take a hit. http://wiki.guildwars.com/wiki/User:Robert_Gee/Journal/2012-01-20 Triss 14:20, 21 January 2012 (UTC)

If it will be done i will start use Failing Spider instead of those two and i will have additional 1 skill slot so i dont think its a very meaningfull nerf./\/\@( | E] 19:32, 22 January 2012 (UTC)
This build will still work well. Falling Spider is inferior to Falling Lotus. The damage and utility will still be higher than those two. PLUS, you're making your spike completely dependent on KD. Vincent Evan [Air Henchman] Vincels 19:36, 22 January 2012 (UTC)
That's true Vincent, but whats when i get any other uncoditional kd such a Shock? It will do better damage.
^ forgot sign /\/\@( | E] 19:59, 22 January 2012 (UTC)
Maybe Gust for it? Still KD and IMS,so a new slot is open.t Shock is too predictable,so I'd say: stay with WC and make spike full dependent. Rit flaggers do not have anti KD so WC should definitely stay as it is to not allow them to cast WoW :). Triss 20:03, 22 January 2012 (UTC)
It's called Gust Ganker on the site. Also, Gust is a elite. I Hope you know what doest it mean./\/\@( | E] 20:07, 22 January 2012 (UTC)
Flaggers can just pre cast WoW when they see the sin charging at them. SpongeBobSignaturePants 20:08, 22 January 2012 (UTC)
Lets go back to problem about nerf?/\/\@( | E] 20:09, 22 January 2012 (UTC)
Just realised you can actually bring up Unsuspecting Strike followed by Wild Strike. Energy may be hard to keep however. Maybe just leave the bar as it is,nerf not gonna highly touch it. Only like 5dmg at LMS and another 5-10 from FF. Also Herp,if they do then usually you just spike npc without WoW,or pressure npc,make rit cast WoW on it and spike rit :). Triss 20:09, 22 January 2012 (UTC)
It's hard to kill foes with this chain without nerf... Guess what will be after nerf.../\/\@( | E] 20:11, 22 January 2012 (UTC)
If you want WC as your elite this bar is your best choice. And Triss if the rit is next to his npc's why are you going to try and kill him there? If you have help then he will get help too. That situation won't happen. SpongeBobSignaturePants 20:12, 22 January 2012 (UTC)
Derp,cause usually flagger is at the base to protect your split,so you really have to try switching targets to get a kill. Or your E/Mo must try to get meteor at WoW,so you win rit :D. Triss 20:17, 22 January 2012 (UTC)
So the great realisation is that 2 people can beat 1 flagger? Well yes. SpongeBobSignaturePants 20:29, 22 January 2012 (UTC)
Nope Herp. However,one ritu can protect himself from 2 people for a time that support will come. The conclusion is you usually play split with sin and e/mo. However,going back to topic flagger can solo rit if caught unprepared with this bar and that's why we definitely should leave it as it is after nerf :). Good luck,Triss 20:50, 22 January 2012 (UTC)

wow people are bad PewPew QQ 22:21, 22 January 2012 (UTC)

You win the prize for most pointless edit. Qwak 22:34, 22 January 2012 (UTC)
No you just did. I don't think Wastrel's itself will lose it's core functionality and as it was stated compressing the bar allows for shock. RąʂKɭɘşMission control out. 22:49, 22 January 2012 (UTC)
Don't be a shitter. This bar will lose about 15 damage per chain. If you're going to remove LMS and FF you might as well drop WC as your elite. Qwak 22:52, 22 January 2012 (UTC)

Is Black Mantis trusth better than this lead? ,5 sec more in activation time but lower recharge and better damage.. /v\a(ie]2012 12:39, 12 February 2012 (UTC)

nah, it's about getting to twisting/horns faster and having a cripple skill — ska 21:50, 8 March 2012 (UTC)
Hi, thanks for (late) reply. So what about this build:
Wastrel's Collapse Tiger Stance Falling Spider Twisting Fangs Jagged Strike Fox Fangs Blades of Steel Optional

for RA? Maciej Talk 18:08, 14 March 2012 (UTC)

really looks like it needs an IMSSmitysmitehex I smite thee!! on 18:25, March 14 2012 (UTC) 18:25, 14 March 2012 (UTC)
Build on page don't have IMS for RA too.... lol Maciej Talk 18:36, 14 March 2012 (UTC)
You don't have a knock lock, so you have no reliable way of getting your entire chain off. Smitysmitehex I smite thee!! on 18:49, March 14 2012 (UTC) 18:49, 14 March 2012 (UTC)

Storm Djinn's Haste[]

Should this be a variant? Smitysmitehex Smity Smitington!! on 14:16, April 10 2012 (UTC) 14:16, 10 April 2012 (UTC)

The net change in speed is pretty much the same and a burst of 150% speed is better than a constant 125% with 1 sec casting time counting aftercast. If you're spamming them on c/d for movement then SDH costs 27e per 24 seconds and Dash costs 15e per 24 seconds. --The preceding unsigned comment was added by Wylin Out (talk) at 15:11, 10 April 2012‎ (UTC).
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