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Have you tested HoS, could work against body blocks and some self heal at the last golem. Sjan Rsz 160px-dervish-tango-icon-200 21:01, 19 August 2011 (UTC)

I did test HoS. I can see it being helpful at the TPS Golem, but I found it difficult to use to escape body blocks. It has to be timed so it's used just after Vow of Silence expires, and sometimes it's too late by then. Using a cupcake and a rock candy on level 1 makes it so much easier to avoid body blocks. I r mik 01:11, 22 August 2011 (UTC)
You are death within 10 secs while bodyblocked? also Drunken Master or is Dash required ? That leaves you one spot for other skills. Sjan Rsz 160px-dervish-tango-icon-200 07:41, 22 August 2011 (UTC)
I had trouble using it to escape body blocks, but a more experienced dervish runner might find that it's viable, which is why I added it as an optional. I have not tested without Dash, and I'm not sure what would work in its place. I have very low pve ranks, so I haven't done much testing with Drunken Master. Another possible variant might include Dwarven Stability instead of IAU, but my rank is too low to test it. I r mik 18:51, 22 August 2011 (UTC)
Tbh I don't get Grenth's as it is not needed. Ebon sin is enough to kill the 2 foes that need killing via your skills. DE w/ DS would be better suited imo--E.Snow 04:24, 3 September 2011 (UTC)
Have you tried it out? Can you post a suggestion skill bar here in the discussion? I r mik 19:03, 3 September 2011 (UTC)

I've been using this for a long time.

The energy cost of Dervish enchantments is reduced by 48%.
In PvE, gain +12 armor rating while enchanted.
 save
Template code

--E.Snow 16:52, 6 September 2011 (UTC)

okay, "IAU" AND "Dwarven Stability" in one build? use alcohol and throw IAU out, or dont use DS.
IAU is there for cripple prevention as well. DS is there to double stance duration thus further reducing dmg via DE. It's not always all about KD.--E.Snow 20:24, 7 November 2011 (UTC)

Needs more votes, tested this myself now it just works. Altough not as effective and the run to the dungeon can be tricky if you are not avoiding the wind rider boss. Sjan talk 16:13, 14 January 2012 (UTC)

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