Hello folks. I've been playing around with this build in Random Arenas and I have to say I like it a lot. I will throw out the recommendation not to use it if the day's flavor consists of a lot of enchantment stripping. Anyhow, it has very solid DPS, a respectable AR of 88, and an IAS and IMS that stack with each other, which I think is cool. Just got off a 13 win streak vs. many balanced comps and it felt good. Truth be told, I wasn't using Resurrection Signet because I like packing more attacks skills. Big no-no, I know. Let me know what you guys think. Soldier198 (talk) 23:54, 13 August 2019 (UTC)
- I added executioner's strike as an option for spikes. Spikes play a big part in PvP, and it's really the only spike option you have. The high adrenaline cost is offset by the ability to gain adrenaline and dish out great pressure while doing so via staff.
- As for the build itself, it's pretty straight forward. The pros and cons are laid out well; there's no need to repeat them here. I feel that the viability of this build rises and falls depending on the flux. Willarddog (talk) 14:09, 28 July 2020 (UTC)
- Glad to see someone taking an interest to as well as adjusting this build. Thanks for your edit. Soldier198-gpuser (talk) 15:35, 5 August 2020 (UTC)