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This category contains all builds that were designed for SC and received a working rating through the PvX vetting system. Working includes meta, great and good.

Please do not edit this page for adding new builds! See here for advice on creating new builds.

Metacapecategory.png

This build is part of the current metagame.

This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

This build requires Consumables to operate properly.  

These are the experienced player builds for completing the Underworld with 8 players with a time of 30-45 minutes with pugs, experienced teams will easily get times of sub 25 minutes. The builds for less experienced teams can be found here.

Overview

Labyrinth Team
  • Mesmer/Assassin
  • Elementalist/Monk EMo
Record Vale Team
  • Ritualist/Ranger SoS
  • Mesmer/Ranger Lyssa
Variant Vale Team
  • Ritualist/Ranger SoS
  • Ritualist/Ranger DwG
Wastes
  • Ranger/Assassin T1
Mountains/Pools
  • Ranger/Assassin T2
Planes(/Pits)
  • Ranger/Assassin Ranger Suicide
Pits(/Planes)
  • Elementalist/Mesmer Elementalist suicide

General notes

  • Everyone should carry a Zealous Spear with them, since QZ is taking over the metagame + its good energy management anyway.
  • For terras/LT on UWG, a speedboost is preferred to easily lose Skeles.
  • Bring res scrolls if you don't have a hard res.
  • Never use party Morale Boosts before 4h is done, failing 4h because of Signet of Humility. If everyone on the team has a morale boost, then you can't use Powerstones to recharge disabled skills.

Labyrinth team

Lab Tank (LT)

You activate Spells and Signets 13% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 9%.
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Invalid attribute level bonus


Equipment

  • Armor:
    • Full Blessed, Rune of Superior Vigor, Rune of Superior Shadow Arts, Runes of Attunement.
    • Full Blessed, Rune of Superior Vigor, Rune of Superior Attribute, Runes of Attunement.
      • When using the first bar listed you should have superior headpieces for Inspiration, Illusion, and Domination.
  • Weapons:
    • 1h Weapon of Enchanting with +10 vs. Slashing Shield
    • +20 Energy Staff or Enchanting (in case you’re running low on energy)
    • Zealous Scythe of Enchanting (for maintaining energy vs. Grasps if you lose bonds)
    • Longbow of Enchanting (for UWG)

Usage

  • After scroll pull or wait for someone else to pull the first Skele and kill it with your skills.
  • Wait for cons to be activated.
  • Cast and maintain everything and aggro the entire Chamber, using your shadow step in case you get stuck.
  • Block foes so that vale team can kill.
  • Go to Wastes door and kill all foes in that chamber.
  • Aggro all the foes around the Lab Monument and block them, spiking on unballed dryders.
  • Do Escort with vale team, dropping Shadown Form and spiking hard on MB Spectres.
  • Pop all the grasps in Vale and pull them with dryders, spike the 2 dryders not in ball.
  • HoS on hill with sos and spike the 3 groups of enemy for the vale quest using DOMINATION HEADPIECE.
  • Return to Lab and do UWG with the EMo.(u can leave basement keepr for vale team)

At Dhuum

  • Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
  • Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
  • When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.


EMo Bonder

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Your maximum Energy is raised by 48.
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Equipment

Required

  • Armor: Blessed Insignias, Rune of Superior Energy Storage, Runes of Attunement.
  • Weapon: Any weapon of Enchanting.

Helpful

  • PCons (Example set x3: Candy Corn, Candy Apple, Pumpkin Pie, Birthday Cupcake)

Usage

  • Wait for cons to be activated, use ER.
  • BS + Prot+ LB to LT , Prot to T2
  • BS+ Prot yourself
  • Use Burning Speed to maintain health and energy
  • If aggro fails, help the tank, as long as you maintain Prot Bond on yourself you are a good tank yourself.
  • in Vale quest tank spirits and fuse safe one if needed.
  • Follow the chamber tank around and help with the quests.

At Dhuum Before Dhuum is a Foe

  • At Dhuum make sure that the SoS + yourself got Prot Bond
  • Optional: Use a Summoning Stone and Prot Bond it
  • Use Prot Bond party members when they come back except for rangers.


Vale team

Exp Vale Team (Resurrection Scrolls Required!)

SoS

Creatures you create have 32% more Health, and weapon spells you cast last 32% longer.
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Bloodsong Bloodsong or Destruction Destruction or Splinter Weapon Splinter Weapon

Lyssa's Aura

You activate Spells and Signets 13% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 9%.
 save
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Variants Vale Team

SoS

Creatures you create have 32% more Health, and weapon spells you cast last 32% longer.
 save
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DwG

 save
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Equipment

  • Armor: Radiant/Survivor depending on your own preference.
  • Weapon: Shield Set/+20 Energy Staff/40|40 Set depending on your own preference.

Usage

  • Cast EoE before spikes
  • (remind to spike the vale-grasps+dryders pull from behinde the house)
  • Durin Vale quest: SoS goes with LT on hill to spike,in the meantime emo and spiker spike the groups of enemies next to reaper, then sos+spiker go garden pull.

At Dhuum:

  • Only SoS survives castin qz after judgs and PI dhuum during them.


Wastes (T1)

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 64%.
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Optional

Equipment

  • Armor:
    • Blessed Armor with Attunements.
  • Weapons: Staff of Enchanting.
    • For Variants Only: 1h Weapon of Enchanting with +10 vs. Cold Shield (for Colds) +10 vs. Piercing Shield (for Smites).

Usage

  • Wait for the Chamber Team to clear the path to Wastes (Ranger you can solo tank the Wastes pull)
  • Clean the wastes and pop the Reaper for wastes' quest. Go ahead solo it!

At Dhuum

  • Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
  • Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
  • When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

Videos

Mountains/Pools (T2)

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 64%.
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Equipment

  • Armor:
    • Blessed with attunements & 1 sup rune of Expertise.
  • Weapon:
    • Staff of Enchanting
    • 1h Weapon of Enchanting with +10 vs. Blunt Shield (if you fail at slayer)
    • Zealous Daggers/Scythe of Enchanting (when killing Dryders)

Usage

  • Does Mountain/Slayer
  • Reach Pools and do Quest
  • Remind that in mnt u can leave Obsis obstructed in reaper attackin to be faster and u can also kill the dryders with 1-3 obis to pop faster.(if u leave under aggro and obstr obsis just take the quest fast when reaper spawn pressin v+spcebar and double click fast)

At Dhuum

  • Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
  • Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
  • When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

Videos

http://www.youtube.com/watch?v=46YS-2sHefc

Planes (T3)

Ranger Suicide

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 64%.
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Equipment

  • Armor: Blessed Armor
  • Vampiric Scythe and Daggers of enchanting
  • Longbow of enchanting
  • Melee kit aganist blunt dmg of enchanting


Usage

  • Reach Pits with T4
  • Kill center collector
  • Glitch center skeles
  • kill the skele patrolling between monu and backside
  • use soh to reach backside fast after tacking pits quest
  • Handle backisde aggro or kill it using a dreamrider
  • go planes with t4
  • tank wailing lords and skele if t4 asks
  • go in center having SoH on you make patrol spawn and get out
  • glitch the patrol
  • glitch the center mindblades
  • get poolside for 4H quest using you honor and vampiric sctyhe (leave poolside skele alive to deal more dmg)

At Dhuum

  • Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
  • Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
  • When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.


Pits (T4)

Ele suicide

Your maximum Energy is raised by 6.
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Equipment

  • Armor:
    • Ele: Geomancer Armor
  • Weapons:
    • One handed weapon with 20% enchanting mod, shield +10 vs. Earth.
    • Staff of Enchanting

Usage

  • Reach Pits With T3 and pop it
  • go center cleaning it from quest aggro using also safespot
  • go planes and kill pits side skele
  • go in planes center and kill Dreamrider+ wailing lords+ 1 dryder
  • get behinde the monument not to get agro of mb spectres you popped
  • when t3 glitchin the center spectres pop planes monument
  • take 4h quest and kill bosses on pits side

At Dhuum

  • Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
  • Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
  • When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.
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