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Response from TOR (2)

Ok, here's TOR's latest response on the PvP skill problem:

>Ok, I confirmed that the code has the same ID between PvP and PvE. Sorry. Is there still a way to fix it? - KJ

>Argh. Not one that won't require some additional coding and modifications. And as, sadly, this is a project that will only ever help one wiki, it might take time to find the resources and time to implement (how much time -- I don't really know, might be long though).

I'll ask around to see how other sites that are using gwbbcode have coped with this, but my bet is they simply haven't taken the time to properly update the data. But maybe...

Do you want some sort of ad hoc solution? Like removing the pvp versions altogether? - TOR

I told him that we might as well keep the PvP versions until we figure something out. Karate KJ for sig.png Jesus 17:52, 24 November 2009
Just change every space in the code to a + ;o (no, I really don't know anything about coding) ---Chaos- (talk) -- 19:41, November 24, 2009 (UTC)
Not that simple. When copy/pasting into the skill template (in Guild Wars itself) you notice the numbers and letters are fairly similar. Well, with all of the various skills contained in the 4 games, you literally have thousands of combinations you can potentially wind up with. The problem is, adding a + to those templates would count as another character, not as space. So you'd wind up with a (quite possibly) broken template. Mcbig.png sysop 02:43, November 25, 2009 (UTC)
can't we just make things like spirit bond (pvp) have the same code as spirit bond? i dont know anything about coding, but if we can set spirit bonds code to be whatever numbers + letters, why not make pvp be identical, it seems like a simple concept in my head. flaw somewhere? Gringo 05:20, November 25, 2009 (UTC)
I thought of the same thing. I think of many things. ---Chaos- (talk) -- 10:43, November 25, 2009 (UTC)

Hey, guys. Just a little update on this. TOR said he fixed the problem and it should be dl'ing correctly now. Try it out and let me know if it's still doing it. Karate KJ for sig.png Jesus 02:36, 26 November 2009

it's worth noting that PvE and PvP do have different IDs...so...yeh... ~ PheNaxKian talk 22:16, November 28, 2009 (UTC)
Well, son of a bitch. I'll let TOR know. Thanks. Karate KJ for sig.png Jesus 22:19, 28 November 2009
disregard that, talking with poke leads to confusions (he said they had diff ideas, that link seemed to confirm it, he just checked in game himself and they do have the same IDs...so >.> (i lack playing capability atm so I can't personally check)) ~ PheNaxKian talk 22:30, November 28, 2009 (UTC)
To clear that up, PvE and PvP versions of skills are different skills and as such have different skill ids (as the internal skill database was never meant to offer multiple versions of one single skill). The thing is just that when generating the skill template code in-game, it treats PvP version skills as PvE version skills. That way PvE skill templates are the same as PvP skill templates (and allows to load PvP builds in PvE and vice-versa without having lots of blanks for missing skills). Of course this makes it impossible to identify if a skill template was meant for PvP or PvE (unless there are PvE-only skills in there of course). The easiest way to give people the ability to display a build, with the correct skill descriptions, would be to introduce some parameter that makes them say "mode = pvp" so the script actually translates the PvE skill ids into PvP skill ids before the actual skill description is read. Of course this would require some additional database to get the PvP ids from PvE ids (and the other way for skill template code generation). That way you would treat the PvP skills as single skills afterwards and could simply store the PvP description under the PvP skill id. poke | talk 22:39, November 28, 2009 (UTC)
Ok...then. I had already informed TOR and he seems to think that the link we gave him will actually help. If he changes the PvP skill IDs to the IDs on that page will they actually work in-game? If not, then I'd better tell him not to waste his time. Karate KJ for sig.png Jesus 22:42, 28 November 2009
What link do you mean?
Well, I would simply treat the PvP versions as single skills (as they are actually) and add them to the database with their PvP skill id and the correct data; then I would simply add a routine that works after decoding a skill template but before receiving the skill data, and for the other way after getting the skill ids from the skill name, so before generating the template code. This routine would simply look up the skill id and get the PvP/PvE skill id (depending on which is needed) - if available. So the actual code would not be influenced at all, but there would be just an "extension" that has two hooks at the correct places to get the correct skill id for displaying the correct data. poke | talk 22:51, November 28, 2009 (UTC)
Btw. I'm looking through the code right now and probably can tell you soon where exactly those places would be. poke | talk 22:51, November 28, 2009 (UTC)
That would be great, because....if you can't tell....I really don't know much about this stuff. Karate KJ for sig.png Jesus 22:56, 28 November 2009
Okay, here we go; First of all we create some code to get the correct skill id, these functions will be used later as explained below. Simply add this code somewhere (preferably at the end) of gwbbcode.inc.php:
// Skill ID conversion database
$pvpSkillIds = array( 2657 => 415, 2852 => 79, 2853 => 39, 2855 => 176, 2856 => 562, 2857 => 257, 2858 => 348,
    2859 => 2628, 2860 => 181, 2861 => 398, 2862 => 826, 2863 => 817, 2864 => 1191, 2865 => 1217,
    2866 => 791, 2867 => 1246, 2868 => 792, 2869 => 1639, 2870 => 1367, 2871 => 1397, 2872 => 104,
    2873 => 1484, 2874 => 1485, 2875 => 1549, 2876 => 1555, 2877 => 1564, 2878 => 1771, 2879 => 1596,
    2880 => 1598, 2882 => 15, 2883 => 343, 2884 => 1516, 2885 => 118, 2887 => 294, 2888 => 1539,
    2891 => 268, 2892 => 1114, 2893 => 793, 2895 => 2005, 2925 => 2069, 2959 => 1724, 2965 => 1239,
    2966 => 1742, 2967 => 1520, 2969 => 432, 2998 => 19, 2999 => 243, 3002 => 374, 3003 => 1232,
    3004 => 1238, 3005 => 911, 3006 => 871, 3007 => 3042, 3008 => 920, 3009 => 1266, 3010 => 1249,
    3011 => 1250, 3012 => 1251, 3013 => 981, 3014 => 921, 3015 => 1252, 3016 => 982, 3017 => 923,
    3018 => 963, 3019 => 1253, 3020 => 3043, 3021 => 1380, 3022 => 1734, 3023 => 1745, 3024 => 1747,
    3025 => 1748, 3026 => 1558, 3027 => 1572, 3028 => 1575, 3029 => 1580, 3030 => 1778, 3031 => 1780,
    3032 => 1589, 3033 => 1592, 3034 => 1781, 3035 => 1593, 3036 => 1594, 3037 => 1595, 3038 => 2205,
    3039 => 2204, 3040 => 2018, 3045 => 436, 3047 => 429, 3048 => 1031, 3049 => 1041, 3050 => 1194,
    3051 => 1202, 3052 => 1540, 3053 => 2186, 3054 => 2139, 3058 => 110, 3059 => 145, 3060 => 448,
    3061 => 775, 3062 => 1577, 3063 => 17 );

function getSkillIdPvP( $pve )
    return ( isset( $pvpSkillIds[ $pve ] ) ? $pvpSkillIds[ $pve ] : $pve );
function getSkillIdPvE( $pvp )
    $pveSkillIds = array_flip( $pvpSkillIds );
    return ( isset( $pveSkillIds[ $pvp ] ) ? $pveSkillIds[ $pvp ] : $pvp );
Now we simply call those funtions at the correct place to translate the skill ids. The following changes do exactly that:
gwwbbcode.inc.php line 1594:
$skill_id = binval($reg2[1]);
change to:
$skill_id = getSkillIdPvP( binval($reg2[1]) );
gwwbbcode.inc.php line 612
$template .= int2bin($id, $skill_bit_size);
change to:
$template .= getSkillIdPvE( int2bin($id, $skill_bit_size) );
And that's basically all there is to do to translate it. Now there is only a simple database needed that keeps track of PvE->PvP skill id relations. I'll try to get that list compiled later. It then needs to be added somewhere at the top or in a separate file (which then get's included by require 'pvpskillids.php'). I have included the complete array for the current skill balancing already in the code above. You can also move that array definition out of the file into something else (so you only have to update that file when something changes). The format of the array simply goes like this PvP skill id => PvE skill id.
I have not tested the code, but I'm quite sure that it should work like this :) poke | talk 23:47, November 28, 2009 (UTC)
Ah, thanks so much Poke. I'll pass this information on. Karate KJ for sig.png Jesus 23:51, 28 November 2009

To all you sig pros

→ Moved to User_talk:Sam6555#To_all_you_sig_pros The preceding unsigned comment was added by Sam6555 (talk • contribs) 18:11, November 30, 2009 (CDT).

It helps if you sign. ---Chaos- (talk) -- 11:45, December 1, 2009 (UTC)

Codex Arena

Will there come a section for Codex Arena builds? or you just improvise yourself ? :p Thanks!

Hi, I'm sorry to inform you that there is no section for CA and with good reason. Since the skills and builds change daily, there would be no way to keep up with each day's trend w/o many more active users. However, there are some users who have sandboxes that update CA builds every once in a while. Sandboxes are linked at the bottom of the main page, and are currently the best way we can provide CA builds. KarateCandy!.pngJesus 17:49, 11 December 2009
:P I haven't updated the CA page for a while, it's quite much trouble D: It died when GWW stopped updating them so I could work on the builds in school. ---ChaosClause - ChaosSoXmas.jpg 20:27, December 11, 2009 (UTC)

PvP skills (again)

>Oh, and have you considered doing anything else with the PvP skills? Or are we just giving up on that? - KJ

"Definitely not. The PvP fixes will be live tomorrow (Monday) evening UTC. Planned to do it over the weekend initially, but didn't manage to. - TOR"

So, expect that tomorrow. Also, he plans on moving our skill db to our site sometime soon. Only admins will be able to edit it and the updates can't go live until TOR syncs our db to his, but it should help us get more accurate skill updates (hopefully). KarateCandy!.pngJesus 03:18, 14 December 2009

Oh, and I'm still working on allowing all users to have suppress redirect privileges. I have no idea how much longer that may take. KarateCandy!.pngJesus 03:19, 14 December 2009
Time it for today and I require no other present from you :> ---Chaos- (talk) -- 09:11, December 14, 2009 (UTC)
thanks for the update, I was curious about this =p (someone actually asked me about it on MSN). On a related note, supressredirect isn't that hard to give to people it's literally one small line in one file. Just ask it to be added to the autoconfirmed user group privileges (so anyone who's in the "autoconfirmed" group can suppress redirects). ~ PheNaxKian talk 11:35, December 14, 2009 (UTC)
I have. Tbh, I've asked for it three times and each time I've gotten a really strange answer that didn't seem to address my request at all. I'll try again, though. KarateCandy!.pngJesus 16:48, 14 December 2009
They need to add:
$wgGroupPermissions['autoconfirmed']['suppressredirect'] = true;
to "LocalSettings.php". ~ PheNaxKian talk 17:04, December 14, 2009 (UTC)
Are they really moving all of the skills database to this site? That would be great. I've been quite annoyed with the broken skills lately. —  Biggles Jollyfist Big christmas bells.gif 19:20, December 14, 2009 (UTC)
According to TOR, yes. But he didn't really give me a time on it. He just said "soon". But, like I said, he would have to sync with it before it would work. KarateCandy!.pngJesus 19:25, 14 December 2009
(EC)If I understood KJ right, it's just a copy of the DB. Basically we keep that up to date and every so often they sync it with the actual database. ~ PheNaxKian talk 19:26, December 14, 2009 (UTC)
Heh, wouldn't it be better if they were to copy from our database, seeing that we're the ones who (somewhat) play Guild Wars? —  Biggles Jollyfist Big christmas bells.gif 19:29, December 14, 2009 (UTC)
If I'm understanding you right, yes that's what they'll do. TOR will just copy our database (when it's been updated) and sync it to his db. I'm assuming the reason we can't just edit our db and then it update our site has something to do with server side stuff. KarateCandy!.pngJesus 19:40, 14 December 2009
you totally understood me lol. Now...about the block issues. Why are we having trouble unblocking IPs? And how come I can't unblock a particular number like Thunda's last ban? —  Biggles Jollyfist Big christmas bells.gif 20:02, December 14, 2009 (UTC)
I don't think any other admin (except you) is having that problem. Tbh, it might be a good idea for you to email wikia (click contact us on their main site). They have to reply w/in so many hours. KarateCandy!.pngJesus 20:25, 14 December 2009
if they do not, then something terrible will happen. perhaps the punishment is jimbo wales assraping the employee responsible. — Maf so rational. 20:58, December 14, 2009 (UTC)


"OK... Good news and bad news:"

"Bad -- it appears that not all PvP skills are on the list with IDs. I started to renumber them but having an incomplete list is somewhat beside the point, right?"

"Good -- [1] -- I'm watching these pages, so I will be notified on any changes. The plan is to have this updated weekly, although I can only do one update in December (if at all), due to code freeze for the holidays. - TOR"

I told him not to worry about it until after the holidays. Sorry about this guys. I did my best. Does anyone know where we can find a complete list of the IDs? KarateCandy!.pngJesus 21:25, 14 December 2009
look further up the page, i linked to it, and then shortly after poke came along =). ~ PheNaxKian talk 12:14, December 15, 2009 (UTC)


DADDY, YES! ---©#@o$- (talk) -- 20:33, December 14, 2009 (UTC)

YAAAAAAY! Zyke-Sig.png 20:35, December 14, 2009 (UTC)
Congrats guys ;D. Go thank Uberfuzzy. KarateCandy!.pngJesus 20:35, 14 December 2009
what is supress redirect --Xmassigangelus.jpg 20:39, December 14, 2009 (UTC)
When you guys move pages, and there's that little link left there? or when you see me move a page, then delete the link left behind. User:Bigtymerxg4/Sig Big christmas bells.gif 20:50, December 14, 2009 (UTC)
so we can delete the link ourselves or something. I don't see why everyone wants to make love to this supress redirect shit --Xmassigangelus.jpg 20:54, December 14, 2009 (UTC)
Read the news page I made. It actually cuts down on a lot of shit. KarateCandy!.pngJesus 20:57, 14 December 2009

meta builds

can we have a link on the main page somewhere? I always have to hunt around for that page. - Porororroro lau.gifAthrunFeya - 13:00, December 19, 2009 (UTC)

[[This meta]] page? ~ PheNaxKian talk 20:13, December 19, 2009 (UTC)
The actual PvE/PvP metagame ones, I meant. - Porororroro lau.gifAthrunFeya - 20:18, December 19, 2009 (UTC)
The category. ---Chaos- (moo) -- 20:21, December 19, 2009 (UTC)
I'm sure I've said this before, for something different (though similar), we have an editcopy of the mainpage for a reason =p. If you want a link feel free to suggest it on the main page editcopy, Admins (or at least i do) have it on their watch list and will see any changes. ~ PheNaxKian talk 20:38, December 19, 2009 (UTC)
^ like Phen said, just add it to the editcopy and if one of us like it, then we'll change it. KarateCandy!.pngJesus 03:38, 20 December 2009
i would but cant be arsed to play around atm. - Porororroro lau.gifAthrunFeya - 03:52, December 20, 2009 (UTC)
I added the meta builds section under miscellaneous on the edit copy if that's ok :/ --Wingsy 11:11, December 20, 2009 (UTC)
That's what it's there for, adding/removing stuff, and then discussing it so we can improve the main page =). ~ PheNaxKian talk 11:42, December 20, 2009 (UTC)
I would love this. I hope it gets added sometime in the future. - Decollete 12:01, December 20, 2009 (UTC)
Personally, I don't like how it looks right now. I'll mess with it later. KarateCandy!.pngJesus 14:29, 20 December 2009


some new original builds that work. 1 billion USD ea.--Bluetapeboy 02:14, December 29, 2009 (UTC)

Blue, I always appreciate your zeal for builds and this site, but the Main Page's talk is not the place to request this. I would recommend starting a sandbox or looking at GWGuru or something. This site's main focus is storing the best builds out there, which unfortunately in a dull, unchanging meta means that there's not much going on. Karate KJ for sig.png Jesus 02:21, 29 December 2009
You are talking about a dead game. No. ··· Danny Hates Snow 22:51, 29 December 2009 (UTC)
frick. --Bluetapeboy 22:56, December 29, 2009 (UTC)
Watch your NPA------X 14:54, December 30, 2009 (UTC)
how was that NPA? ~ PheNaxKian talk 15:21, December 30, 2009 (UTC)
how the hell was that NPA? and to who? also we need more gud pve build. that is what im wating for. like an SF nerf!--Bluetapeboy 18:07, December 31, 2009 (UTC)
Again, not the place for this. Obviously it wasn't NPA. X just has a hard time reading sometimes. And I'm more excited about PvE hammer buffs :D. Hopefully heroes wont suck with the buffs. Karate KJ for sig.png Jesus 18:13, 31 December 2009
what other buff are happening? You aren't going to get in trouble again are you? Anything you say on page is NPA for you are using it as a talk page. I can read fine thanks.--X 22:15, January 13, 2010 (UTC)


To all the GMT people =D --Samsig.png 00:16, January 1, 2010 (UTC)

Greetings from 2009. Oldschool ftw. Invincible RogueInvincible rogue siggy.jpg 00:20, January 1, 2010 (UTC)
For the last time, the main page's talk is not for this type of stuff :/ Karate KJ for sig.png Jesus 02:16, 1 January 2010
HAPPY NEW YEAR! also my brother "kissed the bride" at 12:00, got married on new-years. and KJ, srsly, its new years. get a grip of yourself, its fricken new years. treat this like you just won the lottery(er..... no.) this is a VIE(very-important-exception.--Bluetapeboy 07:23, January 1, 2010 (UTC)
woops too busy on phone cant sign im that lame.--Bluetapeboy 07:23, January 1, 2010 (UTC)
KJ is right, the main page isn't to be spammed. ~ PheNaxKian talk 12:08, January 1, 2010 (UTC)
but its happy-new year! sigh... but lol there were 3 cars crashes in front of my house, lol. good thing i drove in at 2:00 and not 12:00.


were is the AB toucherway build? was it deleted? and if it was can an admin load it to my userpage? thanks :)--Bluetapeboy 02:27, January 4, 2010 (UTC)

[[Build:Team - Toucherway]]. It's there. Feel free to move it. ToraenTheJanitorToraenSig2.png 02:34, 4 January 2010 (UTC)
Learn to use the main page correctly. ---Chaos- (moo) -- 08:54, January 4, 2010 (UTC)

Just a quick fyi

The main page is not here to discuss your bad build that got deleted/moved/changed. Nor is it here to wish everyone Happy New Years. I've seen an increasing amount of misuse of this page, and I don't like it. Not that I'm always around to remind some people not to do so. This page is for discussing events on the site, news for the site, or things of general interest for us users of the site. Please remember this and stop posting dumb things here. Thank you in advance. -- ¬ Big McStrongfist 15:29, January 15, 2010 (UTC)

Why don't we remove the spam? I know its against policy to remove things from regular pages but couldn't we make an exception for this one? - AthrunFeya - 15:47, January 15, 2010 (UTC)
tbh just remove it. If anyone questions you, cite PVX:IGNORE. If they still won't shut up, ban them and cite PVX:IAMANADMINANDHAVEDISCRETIONSHUTTHEFUCKUPKTHXBAI. Don't get bogged down by copypasta'd policy from GW/GWW. C:\PvX>Abort, Retry, Panic?Panic Sig Cursor.gif 16:00, January 15, 2010 (UTC)
Except Lau is not an admin Pianc. Brandnew 16:02, January 15, 2010 (UTC)
Big is. C:\PvX>Abort, Retry, Panic?Panic Sig Cursor.gif 16:06, January 15, 2010 (UTC)
Then you indented in a confusing way :( Brandnew 16:08, January 15, 2010 (UTC)
Panic is old skool and just keeps the convo flowing. He's such a cool kid :> --Frosty Frostcharge.jpg 16:10, January 15, 2010 (UTC)
I was responding to Lau to some degree, but tbh I indented on autopilot. C:\PvX>Abort, Retry, Panic?Panic Sig Cursor.gif 16:15, January 15, 2010 (UTC)
I've already been removing comments from this page. To reiterate what Big said, this page is not for random/useless conversations (much like half of this one). In the future, comments that do not directly affect the whole site will be removed from this page. Karate KJ for sig.png Jesus 17:12, 15 January 2010

special pages

I don't know if this is possible or not, but I'd like to see a page which lists how many votes the builds which are currently in Testing have (maybe it already exists, I don;t know, I haven't seen one. Seems like a good method of helping to push builds through the vetting process a little faster which is (at least on the pve side of things) very much needed. - AthrunFeya - 11:32, January 22, 2010 (UTC)

we don't hvae a page that tells you how many votes a build has. you can find all untested builds by the order in which they were added (from oldest at the top to newest at the bottom) here (it gives you an exact date they were added). I honestly don't see a need for a special page that shows how many votes there are on a build, we have so few builds in testing it seems pointless. ~ PheNaxKian talk 12:13, January 22, 2010 (UTC)

from PvXwiki:Improvement_Drive

I am interesting in special hm builds for pve. Is there a chance to create a new section (like "generall, running, farming") where only builds for hm are posted?

Greetings, Thomas

Hey Thomas, we've had this conversation before, and we've generally decided not to, but it's been a while so i think we could open up discussion again =). I've set up a topic on PvXWiki talk:Community Portal#HM Builds ~ PheNaxKian talk 12:07, January 28, 2010 (UTC)

No one came here to buy anything

moved to User talk:

how will PvX

fare when GW2 coems out? will they make a GW2 version of the site? totally dif. site? how will we handle the build-making frenzy? preventing vandilization? so many noobs? are there too many questions to ask? will danny and KJ get a raise?--Bluetapeboy 13:49, March 31, 2010 (UTC)

we will ban all bluetapeboys and dance the gilwor dance --Chaos? -- 14:13, March 31, 2010 (UTC)
Blue, at this point, we don't even know if there will be builds in GW2. Hell, we definitely don't know if they will use something like gwBBcode that will allow people to copy builds off of the internet, so there's no use worrying about that now.
However, if they do use a similar system, my hope is that we just split the site and half would be devoted to hosting GW2 builds and the other to maintaining GW1 builds. I don't really see the purpose in making a whole new site. Karate KJ for sig.png Jesus 14:29, 31 March 2010
I believe originally (i.e. before we moved to wikia)we were going to make the main page link to 2 different "portals" of the same site (so basically one website but they're so completely separate they may as well be 2). However since the move to wikia I'm inclined to say that unless someone hosts it independently, or there's such minimalist changes in the way the builds work between GW1 and GW2, that there won't be a PvX2. Also, nobody gets paid here (and why danny? he's not an admin >.>) ~ PheNaxKian talk 15:05, March 31, 2010 (UTC)
People seem to forget that pretty often (including Auron recently). And I have that same feeling about PvX2. Unless we get a private host, or builds operate in nearly the same way, it wont happen. When builds aren't savable/importable as text files, then forums tend to be the best way to discuss them. Especially in PvE primary games, which GW2 will undoubtedly be. Karate KJ for sig.png Jesus 15:14, 31 March 2010
just to expand on my reasoning slightly (i thought i had said this but reading what i said i've missed it out xD) the reason this would be the case is because wikia will not put the effort in when it'd only be our one wiki that would benefit from it (I believe they didn't like the fact TOR (their main coder) put in so much effort for us (and still is with maintaining the skill database)). Needs be, if someone develops something like gwBBCode again, we could get a (free) forum and just use something like that (I'd imagine most users would prefer that given how most of the user base is atm) ~ PheNaxKian talk 15:27, March 31, 2010 (UTC)
There's always a small chance I'll care enough to put something together myself, but I really wouldn't count on it. Moreover, I wouldn't expect that anything I'd put together would be in a wiki-type format. (I'd probably use Drupal with a few dedicated editors and a picky submissions system. Fuck theorycrafts.) ··· Danny So Cute 17:22, 31 March 2010 (UTC)

im expecting

a lot more builds after mesmer update. i think Panic will become OP in PvE, and Migraine will be OP in PvP. thoughts? maybe a couple archives?--Bluetapeboy 03:13, May 15, 2010 (UTC)

Where be the preview crap? Too lazy to dig around. Zyke-Sig.png 03:20, May 15, 2010 (UTC)

Dear PvX

Largest database of Guild Wars character builds? My dear, there are larger databases (Gamependium for example, they got around 4365 builds)-- 11:15, May 15, 2010 (UTC)

You can measure site size or sth, and it'll apply. Also, lol Gamependium. --Chaos? -- 11:32, May 15, 2010 (UTC)
quantity<quality 11:56, May 15, 2010 (UTC)
remember we also have some 1000 builds in the "archived" section. then you can't really measure all the various builds people have in their user space... ~ PheNaxKian talk 12:02, May 15, 2010 (UTC)
And the amount of builds that get trashed. It's not the size that counts, but what you do with it! Also, it's funny to see nubs yell at you for using "cookie-cutter" PvX builds, after you've owned them. ــѕт.мıкε 12:54, May 15, 2010 (UTC)
Since no one quite said it directly: 80% of the builds on Gamependium are terrible, so your point is void. — Maf so rational. 18:22, May 15, 2010 (UTC)

RSS Feed

I don't know if its been brought up yet, but it looks broken to me. Did GW staff change something or is just me? If it is me, how do i fix it? Riff 10:21, May 25, 2010 (UTC)

ANet changed something with their site a while ago which means it does that occasionally, there's not much we can do about it. ~ PheNaxKian talk 12:13, May 25, 2010 (UTC)
It happens every now and again, sometimes it fails then the next day its working. --Frosty Frostcharge.jpg 12:18, May 25, 2010 (UTC)

display issues

Someone has informed me they've been getting display issues for a while (you can see exactly what here). They tell me it's the same in FF and IE. I was wondering if other people had been getting it =p? (it shows fine for me so I currently don't know if it's our end or there's). ~ PheNaxKian talk 18:17, May 27, 2010 (UTC)

That's a client side problem I am sure of it, it looks like that if I go on PvX on my old mobile phone. Maybe it has something to do with outdated versions of FF/IE. Anyway, it's defo client side. --Frosty Frostcharge.jpg 18:42, May 27, 2010 (UTC)

New User Guide

It needs a prominent link from the main page, preferably at the top. I'll be playing around with previews of the editcopy a bit, but suggestions would be appreciated. ToraenTheJanitorToraenSig2.png 03:08, 15 June 2010 (UTC)

personally i think the whole main page needs redoing anyway, so maybe it's time for a complete overhaul? ~ PheNaxKian talk 10:33, June 15, 2010 (UTC)
^Free hands to you for all I care. I only look at it like once a month anyways, if even that. --DANDY ^_^ -- 13:32, June 15, 2010 (UTC)
lol?--Bluetapeboy 20:37, June 23, 2010 (UTC)


:p ---Chaos- (moo!) -- 10:22, July 6, 2010 (UTC)

Sign if you think the main page is ugly and reqs an urgent redesign

  1. ^ :p ---Chaos- (moo!) -- 20:19, July 7, 2010 (UTC)
  2. ^ --Short 20:20, July 7, 2010 (UTC)
  3. I agree; however, I personally do not have the time. And it would need to be simple in one regard or another. Otherwise we'd get into problems between Monobook users and Monaco users. Karate KJ for sig.png Jesus 20:22, 7 July 2010
  4. --Novii 20:33, July 7, 2010 (UTC)
  5. see my comment below ~ PheNaxKian talk 20:36, July 7, 2010 (UTC)

Discussion of Above Topic

Actually, maybe we could make this a group project. I would have time to help design images or something like that, but I wouldn't have time to do the whole thing myself. Karate KJ for sig.png Jesus 20:23, 7 July 2010

Well I'm shite at wiki stuff, so meh. --Short 20:27, July 7, 2010 (UTC)
I'm happy to code it as long as someone gives me a design (I'm generally rather "meh" with the design aspect). ~ PheNaxKian talk 20:36, July 7, 2010 (UTC)
The best I can do is link to good looking and convenient sites, and explain what impossible I have in mind then tell you that you're doing it completely wrong. I don't think that's of much use.
The build categories are obviously the first thing to take into account, then I think that some mainpage publicity for our guides would be good. If build packs get used, which I don't know, then those too. I feel like revamping the Featured Build system to be less of a "tl;dr many builds show up on main page" and be more pleasant to follow. Is a single system that shows one or two mini-skill bars on the main page possible?
Some ideas we could work on :p ---Chaos- (moo!) -- 21:03, July 7, 2010 (UTC)
Well, why don't we start with a Project page that we can announce to others. That way we can keep all of our ideas in one place. Plus this page needs to be archived soon. I think the mini-skill bars wouldn't be impossible, but I can't imagine how we could auto-feed that. And the build packs, guides, and builds all need to be mainpage'd. The build packs are being downloaded more and more heavily. Karate KJ for sig.png Jesus 21:21, 7 July 2010
The build apcks actually get downloaded? Do you have numbers? --Short 16:14, July 7, 2010 (UTC)
a couple of notes: the "project page" may as well be the main page edit copy (Main Page/editcopy), considering that's where all suggested changes will be made =p. As for mini skill bars, it's perfectly possible to have them done in a similar manner to what is currently done, but you'd have to manually add the mini skill bar (i.e change the skills yourself), but I have a few issues with that suggestion: first, you're limiting it to single builds, team builds wouldn't really be feature-able. Secondly people have enough trouble changing the featured builds, if they have to change skill bars, I feel that'd confuse them more = (I think there was more but I'm editing in parts and I can't remember <<). As for BP, Guides and builds, they're already main paged.....just throwing it out there...Also, I think it's important to keep a the wiki news, and game update sections (they can be moved and what not, but I think it's important to have them =p). ~ PheNaxKian talk 21:56, July 7, 2010 (UTC)
Here are the numbers on the build packs. I haven't checked the numbers in a while, though. They were going up more and more quickly, last time I checked. Karate KJ for sig.png Jesus 22:02, 7 July 2010
That's a helluva lot more than I expected. --Short 22:04, July 7, 2010 (UTC)
And that's March. There are probably a lot more now. If I have time to run the collecting bot tomorrow, then I'll update the numbers. Karate KJ for sig.png Jesus 22:06, 7 July 2010
Perhaps show monthly numbers on the new main page somewhere? Just for showing off and to help advertise them. --Short 22:08, July 7, 2010 (UTC)
To be honest, I like the Main Page the way it is. All I try to do to liven it up is to switch the builds every Sunday (Was gone so i'll do it soon today). :\ Vincent Evan [Air Henchman] Vincels.jpg 23:00, July 7, 2010 (UTC)

It looks like most of the successful PC gaming wikis use a layout similar to Fallout's. I wouldn't want to make the main page the same as everyone else's, but maybe more graphics and a two column approach would help. Karate KJ for sig.png Jesus 13:22, 8 July 2010

Make it a "contest". Invite people to sketch a layout and submit via email or mock up an example in their User space and simply provide a link. This is, however, dependant on having a suitably motivational prize for the contest. C:\PvX>Abort, Retry, Panic?Panic Sig Cursor.gif 13:49, July 8, 2010 (UTC)
it's that latter point that's the issue. That said, we could always make a little news item to say "we want to redesign the main page, post suggestions, or mock up examples (drawn or otherwise) on the (news article) talk". That might get a few suggestions. Aso for the "fallout layout". I'd depending on how you look at it, we generally are using a 2 column layout. ~ PheNaxKian talk 15:51, July 8, 2010 (UTC)
I agree with Phen on the news article. I meant to suggest that earlier. I'll write one up later if you don't beat me to it, Phen. Also, we'd need to discuss all of the new features with Wikia and how much we'd like to feature them. For example, we can provide the option to link PvX accounts to Facebook through wikia (which doesn't sound appealing to me, but some may like it). So, we'd need to look at all of those options. Karate KJ for sig.png Jesus 15:56, 8 July 2010
The most successful PC gaming wikis are for games people play/care about. That hasn't been the case for Guild Wars for well over 2 years. ··· Danny So Cute 09:16, 14 July 2010 (UTC)

I wanna do PvX related stuff! -- Big McStrongfist 19:38, July 8, 2010 (UTC)

Hero Builds category

This category should be removed if the builds in it are not usable by Heros which is the case at this time. All of the builds that I looked at have 2 or 3 skills unusable by Heros and it is pointless to have the builds here. If I have to constantly edit the build, then I may as well just get them from the other areas. 18:51, July 28, 2010 (UTC)

it may be a case that build is designed for general use, but with small tweaks (such as changing out PvE-Only skills) that there's no point in having seperate articles. In such cases there's normaly a variants section or a suggestion under the build which will say "switch skills XYZ for ABC if using on a hero" or some such thing. If that isn't the case, I'd suggest removing the hero tag. ~ PheNaxKian talk 19:36, July 28, 2010 (UTC)
Sorry you have to apply some thought rather than download and load-up. I'm sure one of our many volunteers (that's the important word) will be sure to create separate pages for the hero-only builds (only for those pages to later be WELL'd and deleted because we already have them on file). Hurr. Daññy 07:22, July 29, 2010 (UTC)

Submitting build?

Hi, can anyone provide a guide as to how you move a build to the trial phase?

Place a tag similar to {{Untested-Trial|Area1|Area2|etc.}} on the build. Karate KJ for sig.png Jesus 21:15, 23 August 2010 (UTC)

wikia keeps resetting my skin so i have to see their god-awful style

See User_talk:Phenaxkian/Archive_9#HeyMaf so rational. 03:34, September 4, 2010 (UTC)

This is a wiki. All craftshumanship is of the highest quality. It menaces with bands of uncouthness and spikes of stupidity. On the wiki is an image of skill bars for Guild Wars. The skill bars are in a trash bin. On the wiki is an image of a user surrounded by users. The users are beating the user. The preceding unsigned comment was added by Mgrinshpon (talk • contribs) 19:47, 23 November 2010 (UTC).

wierd link

I noticed that the link to the general pve build packs leads to http://www.box.net/shared/m33ujvein1 I duno if thats what its suppoced to do? DBZVelena | (Talk page) User DBZVelena sig.jpg 19:17, 23 November 2010 (UTC)

Yes, you download it off that page. I think I can make it so it goes straight to download from the link, but I was in a bit of a rush getting them up last night. --Toraen 19:34, 23 November 2010 (UTC)
Also another wierd link when you click on the "PvX News link" above the actual news. Perhaps someone could direct it to somewhere useful? :) --Chieftain Alex 19:05, 25 November 2010 (UTC)
that's because there's an extension missing. I've removed the link for now, I'll add it again when the extension is back. ~ PheNaxKian talk 21:21, 25 November 2010 (UTC)
It looks like the General PvE build pack right now points to the hero build pack rather than the general build pack. -- 01:24, 19 July 2011 (UTC)
Fixed now, sorry :( -- Toraen talk 02:04, 19 July 2011 (UTC)

Adding Search function to Firefox

I can't add PVX's search function to my firefox for shortcut, if I do, I get this:

Firefox could not download the search plugin from: http://www.gwpvx.com/opensearch_desc.php

You know the little search bar on the top right corner? Yeah, that one. GWiki's new website works for me, though. 04:59, 2 December 2010 (UTC)

I was bored. So did it as i read his comment. Same problem. So seems like a "widespread" issue. Idk if we'd need to contact curse or what. I'll ask Auron if he's on msn. Akio_Katsuragi Akio Katsuragi Sig2.jpg 05:02, 2 December 2010 (UTC)
It's probably the same problem, and the same solution, as documented on GuildWiki: gw:GuildWiki:Welcome_to_Curse#Browser_address_bar_search_box (have to use the full url because the interwiki isn't updated yet)Dr Ishmael Diablo the chicken.gif 14:01, 2 December 2010 (UTC)
A note on interwiki links Dr Ish. Bryan said they're going to install an extension for us (and you guys) that allow us to manage them ourselves, which is why it hasn't been done yet. ~ PheNaxKian talk 14:49, 2 December 2010 (UTC)
Yes, I know. I was just explaining in case someone else tried abbreviating it to gw:GuildWiki:Welcome to Curse, which doesn't exist. —Dr Ishmael Diablo the chicken.gif 15:28, 2 December 2010 (UTC)
ah, just making sure =). ~ PheNaxKian talk 15:29, 2 December 2010 (UTC)
The extension has been installed so the "gw:" interwiki link now points to the curse site, not the wikia one =). ~ PheNaxKian talk 15:42, 2 December 2010 (UTC)
And now I've modified my link above. Just to add even more confusion to future readers of this discussion! —Dr Ishmael Diablo the chicken.gif 16:37, 2 December 2010 (UTC)
Wait.....so......there's a solution? >_> I don't even have the old PvX's search function added. 10:32, 6 December 2010 (UTC)
I might be too late, but here's the solution. Go to the old pvx site [3], add that into the search bar in firefox, remove it, return to gwpvx Main_Page, and add that into the search bar Darthlight 18:28, 9 January 2011 (UTC)
I just added this one in mozdev. It should work with any browser. MithranArkanere 21:39, 16 February 2011 (UTC)

PvX Decode

Is there a way to put this into code format? such as {{Decode|OQQUc4oR1qRWCpFqM9Fpi5F7gxkA}} would come out as:

Your attack skills gain 6% armor penetration.
Template code

DarkMugen 01:22, 21 December 2010 (UTC)

I think what you are looking for is Special:PvXDecode. --Brandnew. 18:38, 9 January 2011 (UTC)
he was, the point was can we make a template that does the same thing.
Short answer: No.
Long answer: Maybe given time, but probably not. We'd have to modify the PvX extension so that you could use a tag (like <pvxbig> or <nowiki> ), and have that interpret the string in-between the opening and closing tags and display the appropriate output. However when you can just use the special page Brandnew linked to, that then gives you the code you need to show that output anyway, there's no real reason to do it =/. ~ PheNaxKian talk 19:07, 9 January 2011 (UTC)

<pvxbig> [build=OQQUc4oR1qRWCpFqM9Fpi5F7gxkA][/build] </pvxbig> yields:

Your attack skills gain 6% armor penetration.
Template code

Although I've only noticed it in usage once I was suprised to see that this works. Note that you cannot put in runes etc. -- Chieftain Alex Sig.jpg Chieftain Alex 11:15, 3 April 2011 (UTC)