You have an additional 13% chance to critical hit. Whenever you critical hit, you get 3 Energy.
FactionsAssassin. Critical Strikes 13Palm StrikeElite SkillTarget touched foe takes 58 damage and is Crippled for 4 seconds. This skill counts as an off-hand attack.5¾7EotNAssassin. Dagger Mastery 14Trampling OxDual AttackMust follow an off-hand attack. If it hits, you deal +19 damage. If you hit a Crippled foe, that foe is knocked down.58FactionsAssassin. Dagger Mastery 14Falling SpiderOff-Hand AttackMust strike a knocked-down foe. If it hits, Falling Spider strikes for +34 damage and target foe is Poisoned for 19 seconds.58FactionsAssassin. Critical Strikes 13Critical StrikeDual AttackMust follow an off-hand attack. If it hits, this attack strikes for +27 damage, results in a critical hit, and you gain 3 Energy.56CoreWarrior. Hammer Mastery 3Hammer BashHammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.6FactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58PropheciesWarrior. UnlinkedFlurryStanceFor 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.55CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
Critical Strike vs Death Blossom (Assuming 14 Dagger, 13 Critical)
Death BlossomFactionsAssassin. Dagger Mastery 14Death BlossomDual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +43 damage and all adjacent foes take 43 damage.52 Critical StrikeFactionsAssassin. Critical Strikes 13Critical StrikeDual AttackMust follow an off-hand attack. If it hits, this attack strikes for +27 damage, results in a critical hit, and you gain 3 Energy.56
- 102 Damage, always. (Critical with dagger does 24 damage, +27 from skill, total 51, times 2)
- Death Blossom has an inherent 34.4% chance to crit on each hit
- .344*24 (critical hit, 34.4% of the time) 8.256
- .656*12 (non critical hit, 65.5% of the time) 7.872
- Total damage per hit is (16.128+43)*2=118
- Critical Strike gains 7 energy every time
- Death Blossom on average crits 2/3 times you use the skill
- Loss of ~3 energy per use
- Death Blossom does 16 more damage to the target on average and has AoE, but costs about 3 energy per use. Can get lucky and deal significantly more da
- Use Critical Strike to continually fuel 8r chains without having to wait for longer recharge energy skills such as Falling Lotus Strike
- Use Death Blossom for more damage
- Death Blossom is better if you have skills that boost critical chance, such as Critical Eye or Way of the Assassin.
- It is also better in areas where AoE matters (PvE, HA).